Doom 64 ds port

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TheWatcher041

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I do not know and do not have the brain power to learn how to compile a project, thus i must ask for a favor. I need someone to compile the doom 64 ds port (Still requiring the wad, basically the .nds file) and put it in a zip file and send it to me.
The reason i ask is because i do not have the brain power to learn how to do this kind of stuff, and whenever i try i end up going down a rabbit hole i do NOT want to go down. If you have a compiled version just tell me.
The project is here but i do not know how to compile; https://www.gamebrew.org/wiki/Doom64_DS
 
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I do not know and do not have the brain power to learn how to compile a project, thus i must ask for a favor. I need someone to compile the doom 64 ds port (Still requiring the wad, basically the .nds file) and put it in a zip file and send it to me.
The reason i ask is because i do not have the brain power to learn how to do this kind of stuff, and whenever i try i end up going down a rabbit hole i do NOT want to go down. If you have a compiled version just tell me.
The project is here but i do not know how to compile; https://www.gamebrew.org/wiki/Doom64_DS
I can give you the nds I compiled, but you'll have to do the wad yourself.
 
flash cart you're using? works fine for me. even double-checked that it was the right file. I don't think it works without real time patching:

20220705_113400.jpg
 
Ok, i will check that. I let it run perfectly and i need a moment to check some stuff. By the way, i never got a soundfont file. Is that normal?
Your Wad worked? I need to know which you used. Game runs fine for me, but it seems that everyone with this error is running an r4.
 

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