Hacking can i merge 10x Vita mem.cards into 1 SD2Vita? how?

7he6rim0ne

Member
OP
Newcomer
Joined
Feb 8, 2017
Messages
19
Trophies
0
Age
35
XP
126
Country
United States
i have 10 Vita memory cards. 9x 8GB, and 1x 16GB. they are all using HENkaku (Vita is Ensō) and all have the same plugins. some use ur0:tai some ux0:tai... but i know to only use ur0:tai with SD2vita.

what i want to know is how do i merge all the other data; games, saves, pictures, home brew, etc. from all of the separate mem.cards into one sd2vita?
 

7he6rim0ne

Member
OP
Newcomer
Joined
Feb 8, 2017
Messages
19
Trophies
0
Age
35
XP
126
Country
United States
ah, i didn’t think it would be that easy as “copy/merge” thanks for clearing that up for me.

i know ‘no question is dumb’ — but i feel bad i took up a thread for something so simple.
 
Last edited by 7he6rim0ne,

Tom Bombadildo

Dick, With Balls
Member
Joined
Jul 11, 2009
Messages
14,588
Trophies
2
Age
29
Location
I forgot
Website
POCKET.LIKEITS
XP
19,380
Country
United States
To further expand on Dinoh's post, make sure you have hidden files marked as shown, and "Hide Operating System Files" in Folder/File Explorer options disabled. If not, you won't see half the folders on the Vita memory card, and you won't end up transferring things of importance.

I would avoid copying the tai folder as well, as that may overwrite your tai config if it's set to run from the memory card (which it shouldn't be, but just in case don't do it anyways).
 

DinohScene

Gay twink catboy
Global Moderator
Joined
Oct 11, 2011
Messages
22,601
Trophies
4
Location
Восторг
XP
23,148
Country
Antarctica
To further expand Tom's post (cheers for mentioning that what I forgot)
It's a good idea to completely move your tai folder to ur0 instead of ux0 if you haven't done so already.

The most important folders are "app" "patch" "addcont" and something with license.

It's a good idea to use one Vita memcard backup as the base where you copy the contents of every other folder into the corresponding folder of the backed up base folder.

Don't delete the contents of your vita cards just yet.
Make sure that once you copied everything to your SD2Vita, you double check if everything is working.
 
  • Like
Reactions: 7he6rim0ne

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...