Huge slowdown/freezing when playing Dragon Ball Z: Tenkaichi Tag Team on Adrenaline

Windows_10_User

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I have a slowness issue when playing the european Dragon Ball Z: Tenkaichi Tag Team ISO on Adrenaline in the PS Vita and the PS TV.

I only have it (at least for now, since I'm playing Dragon Walker from the start) in the #17 and #18 Awakened! level when Android 18 approaches Krillin to kiss him after defeating it and Android 17.

Even though the game freezes, she keeps moving. Maybe if I wait even more, she stops and the game proceeds. Perhaps this isn't technically a freezing issue but a huge slowness one.

I use a microSD card in the PS Vita and another one in the PS TV with SD2VITAs 5.0 and after using different microSD cards and SD2VITAs 5.0 in both of them I still have this issue. Also, I formatted all of them in the PC, tried downloading the game from different sites, tried no PS Vita and PSP plugins installed and tried different UMD ISO MODEs and I still have this issue.

EDIT: I set "CPU CLOCK XMB" and "CPU CLOCK GAME" to "333/166" in both PS Vita and PS TV and although Android 18 still slows down, it's slows down less and it doesn't freeze. Also, won't these new settings wear the PS Vita's battery faster although decrease loading times? I guess I'll reinstall the previous plugins since I have this issue anyway.

EDIT 2: So, this time I removed some plugins and although Android 18 no longer freezes while moving and has the same speed if setting "CPU CLOCK XMB" and "CPU CLOCK GAME" to "Default" in both cases, it's still slower than my PSP, so is it possible Adrenaline is just slower than the PSP in this scene and nothing can be done about it?

Here's my PS Vita plugin configuration:

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/0syscall6.skprx
ur0:tai/nonpdrm.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/noavls.skprx
ur0:tai/nosleep.skprx
ur0:tai/reAuth.skprx
ur0:tai/staybright.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/nolockscreen.suprx
ur0:tai/shellbat.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

Here's my PS TV plugin configuration:

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/0syscall6.skprx
ur0:tai/nonpdrm.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/reAuth.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

I find it odd I'm not having this issue (even though it wasn't entirely fixed) when I'm sure I previously tried with no plugins installed.

EDIT 3: I don't have the slowness/freezing issue in standalone ARK-4 but unfortunately it doesn't always work since after reinstalling it via the new FasterARK method and running it, ARK-4 often crashes in the "#ChovyProject" part with a C1-2858-3 error message, and when it doesn't, it often crashes when running PSP ISOs with a C1-2858-3 error message. I have this issue if ARK-4's "Memory Stick Speedup" is set to "Always" (it's set as such by default). I'll set it to "Disabled" and delete Adrenaline and its plugin installed via AutoPlugin II. Also, now, FasterARK installs ARK-X and the ps1cfw_enabler and arkrightanalog plugins (and against my will). Since I don't want them, I removed them.

Here's my PS Vita plugin configuration:

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/storagemgr.skprx
ur0:tai/0syscall6.skprx
ur0:tai/nonpdrm_un.skprx
ur0:tai/NoPspEmuDrm_kern.skprx
ur0:tai/noavls.skprx
ur0:tai/nosleep.skprx
ur0:tai/reAuth.skprx
ur0:tai/staybright.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/nolockscreen.suprx
ur0:tai/shellbat.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
*ALL
ur0:tai/NoPspEmuDrm_user.suprx

Here's my PS TV plugin configuration:

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/storagemgr.skprx
ur0:tai/0syscall6.skprx
ur0:tai/nonpdrm_un.skprx
ur0:tai/NoPspEmuDrm_kern.skprx
ur0:tai/reAuth.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
*ALL
ur0:tai/NoPspEmuDrm_user.suprx
 
Last edited by Windows_10_User,

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