There are always public ones available online.
I would not use shared files, but I guess it's better than nothing. How long they last?
There are always public ones available online.
My cousin got banned so I unbanned his console with a public LFCS_B, it lasted a few months until it was hit by the last "ban wave" (not so sure it was a ban wave at all, it may have just been the public LFCS_B that was hit), it had been public for at least a few weeks when I unbanned his 3DS with it so not too bad.I would not use shared files, but I guess it's better than nothing. How long they last?
The thing about the public seeds is that as soon as more than one person uses it, it gets flagged. It's better to use one from a console you own or that someone won't use anymore. It's a matter of temp unban vs permanent unban (assuming you're smart enough to not get legitimately banned again)My cousin got banned so I unbanned his console with a public LFCS_B, it lasted a few months until it was hit by the last "ban wave" (not so sure it was a ban wave at all, it may have just been the public LFCS_B that was hit), it had been public for at least a few weeks when I unbanned his 3DS with it so not too bad.
There haven't really been any signs that Nintendo uses that as a criteria for bans, although it would be silly for them not to, so I see your point.The thing about the public seeds is that as soon as more than one person uses it, it gets flagged. It's better to use one from a console you own or that someone won't use anymore. It's a matter of temp unban vs permanent unban (assuming you're smart enough to not get legitimately banned again)
i thought this would result in false bans from cartage versions of gamesNo one knows. They technically could check your currently playing game against your eShop purchases to see if you're playing an illegitimate CIA or not. But are they doing that? We don't know.
Cartridges have unique headers, whereas CIAs are using the console unique header, it's pretty easy to tell them apart.i thought this would result in false bans from cartage versions of games
Well like you said, they could just compare purchase lists against device IDs/NNIDs and ban anyone who is playing digital games that aren't in said list; but they haven't for whatever reason. In that sense they could tell if you're playing a CIA dump of a game that was only released on a cartridge... Hmm playing this game but it's using their console's header and not the cartridge when it was never released as a digital title = red flag; or should. Lol.Cartridges have unique headers, whereas CIAs are using the console unique header, it's pretty easy to tell them apart.
That might mean that using the same private header on multiple ROMs on a flashcart might be impossible to tell apart from using the CIA version of the same games though, it depends on if they are able to differentiate between a retail copy and a CIA either by the data sent to their servers or info they already have recorded before.