Hacking Nintendont

bradzx

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I think I know the issue you mean, I tried reporting it before in the DM topic, the thing is it's pure random so unless you know how to trigger so that the devs can look at it I don't know if they can fix it, in any case I assumed it was fixed a long time ago "maybe it was" because it happened in early versions of Nintendont and I haven't played the game for almost a year but last time I did on Nintendont it didn't crash so I figured it probably was fixed, I have a hunch it's to do with audio streaming because I recall it happened before audio streaming was fixed.
I notice something strange about Megaman X Command Mission. I went to Sky Room to test the music in jukebox. I have list of music for normal battle. I did listen and notice something different jukebox and in real music in normal battle. In jukebox version, the static part didn't that loud when I heard it. But in battle, static part is really loud than jukebox. Why it different between in game and jukebox? I mean come on, it suppose to be same audio streaming.
 

pedro702

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I notice something strange about Megaman X Command Mission. I went to Sky Room to test the music in jukebox. I have list of music for normal battle. I did listen and notice something different jukebox and in real music in normal battle. In jukebox version, the static part didn't that loud when I heard it. But in battle, static part is really loud than jukebox. Why it different between in game and jukebox? I mean come on, it suppose to be same audio streaming.
If you are using an sd card you might have sound issues due to the slower speed or a shrunken iso.
 

a.zimmerer

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Hi, I have a question regarding the Bluetooth controller support (Classic Controller Pro, Wii U Pro Controller).
I have problems with both controllers playing Rogue Squadron 3. Up, down,left, right seem to be mixed
with turning the ship circular around their own axis. First I thought that I pressed minus button (rotates button config)
but it turned out that this was not the case.

HID controller support via USB works perfectly.

I am using a Wii 4.3

Any clue how to fix this?
 
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pedro702

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I am using sd card and I didn't shrink iso.
sd cards are notorous to have sound issues, it has been reported for a long time. USB doesnt have sound issues, its due to the sd cards not being fast enought due to the wii sd card limitation speed, some games the audio will suffer depending on how the game is codded.
 

Tarmfot

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Hello.

Just here to say thanks a lot to the creators of this wonderful program.
I use cyberbike for the wii. It works like a a charm with Nintendont. :)

Sorry for my english.
 

bradzx

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sd cards are notorous to have sound issues, it has been reported for a long time. USB doesnt have sound issues, its due to the sd cards not being fast enought due to the wii sd card limitation speed, some games the audio will suffer depending on how the game is codded.
Ah. Made sense. Alright. Thank you for information.
 

ccfman2004

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Ah. Made sense. Alright. Thank you for information.
Try using a USB Card Reader with the SD Card. It might just solve your issue. The Wii/Wii U's SD Slot is slower than it really should be for some reason but using a USB SD Reader allows the SD to run at its native speed. I used to have Video issues during the intro video of Mario Kart Double Dash when using the SD Slot but using the same SD Card in a USB Card Reader solved the speed issue.
 

MartinDocNewland

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I bet this is a dumb question but it says that the Wii U Pro Controller is compatible with Nintendont as its a bluetooth controller but how on earth do you pair it up and get it to work? I have the mayflash Wii U Pro Controller USB adaptor type thing and it works ok that way (Hate it that you have to click down on the left stick to exit a game and im always doing that by mistake. Yes I know you have to edit the controller.ini fie but its hard to do with HID Test as the number constantly flicker) Anyway lol How do you do it?
 

Sivelki De Ante

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If Nintendont is up to date, you should be able to change the x and y values in the settings to fit your tv.
Thanks for the reply. I updated Nintendont and now I have that option. But the thing is, it only changes the width of the nintendont menu. When I start any game, the size is stil the same as before (with black bars)... Any idea of what my problem is?
 
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MartinDocNewland

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Thanks for the reply. I updated Nintendont and now I have that option. But the thing is, it only changes the width of the nintendont menu. When I start any game, the size is stil the same as before (with black bars)... Any idea of what my problem is?
Press B to get to the settings and turn on the widescreen setting?
 

MartinDocNewland

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I already have force widescreen and force wii u widescreen
That is very strange. I had a lot of trouble until i started from fresh. So i would say to start only have Nintendont in your apps draw and the controller config file in the root and try that. dont have any other files on root like the the nloader or nincfg.bin file and try
 
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Sivelki De Ante

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That is very strange. I had a lot of trouble until i started from fresh. So i would say to start only have Nintendont in your apps draw and the controller config file in the root and try that. dont have any other files on root like the the nloader or nincfg.bin file and try

Just tried that and it's still the same. Width settings have no effect outside the menu...
 

pedro702

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I bet this is a dumb question but it says that the Wii U Pro Controller is compatible with Nintendont as its a bluetooth controller but how on earth do you pair it up and get it to work? I have the mayflash Wii U Pro Controller USB adaptor type thing and it works ok that way (Hate it that you have to click down on the left stick to exit a game and im always doing that by mistake. Yes I know you have to edit the controller.ini fie but its hard to do with HID Test as the number constantly flicker) Anyway lol How do you do it?
wii u pro is not an hid controller. to pair it up to to the wii menu or wiiu click sinc on the console and the controller liek you would sync a normal wiimote, on wii it will flash for afew times and then turn off on the wiiu it will stay synced and turn off in vwii.

that means its synced in memory. now when you are ingame or on nintendont menu just press any button to activate the wii u pro., be aware ake wii u pros compat is crap only official ones are confirmed to work.

--------------------- MERGED ---------------------------

Just tried that and it's still the same. Width settings have no effect outside the menu...
if those are the tiny side black bars they wont ever disapear on some games.
 

MartinDocNewland

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wii u pro is not an hid controller. to pair it up to to the wii menu or wiiu click sinc on the console and the controller liek you would sync a normal wiimote, on wii it will flash for afew times and then turn off on the wiiu it will stay synced and turn off in vwii.

that means its synced in memory. now when you are ingame or on nintendont menu just press any button to activate the wii u pro., be aware ake wii u pros compat is crap only official ones are confirmed to work.

Well I feel dumb as a dumb thing can be as it worked lol I must have been trying with the Mayflash adaptor still pluged into the usb port.
 

Troopage

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Just tried that and it's still the same. Width settings have no effect outside the menu...
Delete the nincfg.bin on your devices, then change the settings again. It should work just fine this time. If not, just list off all of your settings and the version number of Nintendont. Also, what kind of TV to you have?
 
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bradzx

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Try using a USB Card Reader with the SD Card. It might just solve your issue. The Wii/Wii U's SD Slot is slower than it really should be for some reason but using a USB SD Reader allows the SD to run at its native speed. I used to have Video issues during the intro video of Mario Kart Double Dash when using the SD Slot but using the same SD Card in a USB Card Reader solved the speed issue.
Well....problem is....my wii usb port is very extremely old because I kept it since first Wii came out. Heh. So....I did tried few times with Wii game. It work fine but usb port reading have hard time because it really old. So it stop working for wii game. So I have to get new Wii for usb port.
 

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