oh, so, just the controllerNothing in r39 changed which would require any compiling.
oh, so, just the controllerNothing in r39 changed which would require any compiling.
Finaly finished my playaround with my cache.txt for zelda windwaker ntsc
It may be compatible with the pal version, maybe not... Testing is required
Here we go Time to test see if it works or not
I've been trying to get the WiiU Pro Controller to work with the Mayflash USB adapter. I've been using the controller.ini from the Nintendont SVN. All the buttons seem to work except start, and Y and B seem to be switched. Also the L and R triggers register on and off repeately when pressed. When I hold R down it acts like I'm repeatedly tapping it.
When I used HIDTest, the offset and value for the Start(+) button appear to be 3, 02 (it's hard to tell because the numbers flicker on my tv so they're very hard to read). I changed the values for start in the controller.ini to 3, 02 and now when I try to play a game it's like the start button registers repeatedly every 1-2 seconds when I'm not even pressing it. Any ideas about what could be wrong? Is there a way to make L and R work properly? I know that the analog function isn't possible, but how can I get the triggers to stay pressed when I hold them down?
Does it depend on the game? So far I've tried Luigi's Mansion, Double Dash, and Melee.
Also I've been testing with 1.39
Sorry for being a noob but how does cache.txt work do I have to format my hdd to 64 k clusters instead of 32k clusters and is that only for games that support cache or can I put them all on the 64k clusters hdd? I realize by reading 300 posts that the cache.txt has to contain files so that I know I just want to know if I have to format it
oups Really that much files, 300
Strange, it works...
Everybody is free to edit it if they want, too.
I'm pretty sure if someone caches the file for delfino plaza and the boot screens, it will easily save around a minute. Crazy loading times in SMS. I'll look into creating a file.
Your mayflash adapter is in turbo mode. press home twice within half a second to turn it off.I've been trying to get the WiiU Pro Controller to work with the Mayflash USB adapter. I've been using the controller.ini from the Nintendont SVN. All the buttons seem to work except start, and Y and B seem to be switched. Also the L and R triggers register on and off repeately when pressed. When I hold R down it acts like I'm repeatedly tapping it.
When I used HIDTest, the offset and value for the Start(+) button appear to be 3, 02 (it's hard to tell because the numbers flicker on my tv so they're very hard to read). I changed the values for start in the controller.ini to 3, 02 and now when I try to play a game it's like the start button registers repeatedly every 1-2 seconds when I'm not even pressing it. Any ideas about what could be wrong? Is there a way to make L and R work properly? I know that the analog function isn't possible, but how can I get the triggers to stay pressed when I hold them down?
Does it depend on the game? So far I've tried Luigi's Mansion, Double Dash, and Melee.
Also I've been testing with 1.39
It sounds like your controller is at fault, it's not supposed to be flickering when you connect it and load HIDTest, it should have all the values unchanged while you're not pressing anything. Maybe that usb adapter isn't working.
Nope. r40 broke Starfox Assult. R39 would boot to the health screen or a black screen with a large flashing white box on the bottom of the screen whare the press something to continue on the health screen shoud be should be. (never did figure out when it would display which one.) if you pressed a key or let it time out the game would work perfectly. with r40 I get "an error has occured. Turn the power off and refur to ..." error message instead.just commited r40, hopefully we are up to the compatibility again we had before.
Nope. r40 broke Starfox Assult. R39 would boot to the health screen or a black screen with a large flashing white box on the bottom of the screen whare the press something to continue on the health screen shoud be should be. (never did figure out when it would display which one.) if you pressed a key or let it time out the game would work perfectly. with r40 I get "an error has occured. Turn the power off and refur to ..." error message instead.
I updated nintendont to v1.40 all games are ntsc-u
legend of zelda windwaker - error screen first thing
super mario sunshine - error screen after dolby logo
resident evil 2 - gets to violence and gore screen then black screen after
paper mario thousand year door - error screen first thing
and i was not using cache.txt
i just tryed wind waker on r40 and it worked fine