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Makes sense. So, basically you'll need the flashcard, various sizes microSD cards and a save dumper so you can backup your saves in case you want to play another game.
Well, it's a start heh (if real ofc lol)
it works pretty much the same as the Ace3DS Pro but they worked out a method to use MicroSD cards rather than De-soldered 3DS game chips
Ok so my questions are as follows.
How does this just "work"? straight up "work"? no custom menu to boot into, no special "disguised" game like the DSTWO and stuff... However that might explain why it can only be one game.
Works with "all" roms to date? How can there be not a single rom that has problems? No AP, Whitescreens, whatever?
its basically a 1:1 clone of a gamecard
with changeable game chip
if nothings edited theres nothing for it to fail checks against is there
if theres no custom code running through it nothing can trigger AP as its all signed nintendo code, just running through a modified piece of hardware that has the interchangeable game chip