Hey guys! Recently, I found out a few things about the VC software of the WiiU. First of all, since the recent breakout of hacking the iQue Player, we were able to dump the ROMs of that Chinese console. Surprisingly enough, the chinese roms worked perfectly in the VC emulator!
(Thanks Jhynjhi for the screenshot.)
For those who don't know, it is possible to replace the rom inside any N64 VC title by just replacing the file inside the "rom" folder.
Another fun fact is that placing multiple ROMs and starting the software will display a debug menu where users can choose their ROM.
I wanted to see if there was a way to fix the problems a lot of people were having with the WiiU Virtual Console, being the dark anti-epilepsy filter. For those who don't know, there was a filter on each game in the Virtual Console library, making them render way darker and way less colorful than any other emulator.
After looking around at the files, the file called "FrameLayout.arc" caught my attention. I know .arc files were openable in Wexos' Toolbox, so I took a look at it in that tool.
As you can see, there is a file called "FrameLayout1080.bflyt".
After openning it again with Wexos' Toolbox, we get this:
If we change the scale of element "frame_mask" to 0, it completly removes the dark filter!
If we want the game to be widescreen, simply change the element "frame" to have a size of 1920x1080.
To save the .arc with the edited .bflyt, you need to save the .blfyt as a seperate file, then right click the original one in the .arc and select "Replace".
This is the final result of the hack:
(Thanks gamemasterplc for the Widescreen patch for the rom.)
In any case, I hope the information here was useful. Have a good day everyone!

(Thanks Jhynjhi for the screenshot.)
For those who don't know, it is possible to replace the rom inside any N64 VC title by just replacing the file inside the "rom" folder.
Another fun fact is that placing multiple ROMs and starting the software will display a debug menu where users can choose their ROM.

I wanted to see if there was a way to fix the problems a lot of people were having with the WiiU Virtual Console, being the dark anti-epilepsy filter. For those who don't know, there was a filter on each game in the Virtual Console library, making them render way darker and way less colorful than any other emulator.
After looking around at the files, the file called "FrameLayout.arc" caught my attention. I know .arc files were openable in Wexos' Toolbox, so I took a look at it in that tool.

As you can see, there is a file called "FrameLayout1080.bflyt".
After openning it again with Wexos' Toolbox, we get this:

If we change the scale of element "frame_mask" to 0, it completly removes the dark filter!
If we want the game to be widescreen, simply change the element "frame" to have a size of 1920x1080.
To save the .arc with the edited .bflyt, you need to save the .blfyt as a seperate file, then right click the original one in the .arc and select "Replace".
This is the final result of the hack:

(Thanks gamemasterplc for the Widescreen patch for the rom.)
In any case, I hope the information here was useful. Have a good day everyone!
Last edited by MelonSpeedruns,