1. Ripster

    Ripster Member
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    Works on regular wii and not just in wiiu aswell?
     
  2. Zense

    Zense GBAtemp Advanced Maniac
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    Yes, however as Niuus has stated you will most likely not get the same performance(=fps)
     
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  3. niuus

    OP niuus GBAtemp Maniac
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    It was never said that Wii U changed compatibility in the emulator.
     
  4. Zera807

    Zera807 Newbie
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    This is amazing! Will definitely try it out at some point.
     
  5. noddy360

    noddy360 Newbie
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    Can I play games in 240p? Or is the emulator still 480i/p only?
     
  6. niuus

    OP niuus GBAtemp Maniac
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  7. danny19901

    danny19901 GBAtemp Fan
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    @niuus Out of curiosity do you think filters could possibly be implemented specially for Wii U just I remember adrenaline for Vita and I use to use Sharp Bilinear without scanlines and it cleaned up game quality pretty well without performance impact at all and respectively vita was a lot under powered compared to Wii U

    https://www.google.com/url?sa=t&sou...FjAAegQIAhAB&usg=AOvVaw3Ud-fY4LKTmivubU0o1EXj

    Sent from my GM1920 using Tapatalk
     
    Last edited by danny19901, Sep 29, 2020
  8. FanNintendo

    FanNintendo GBAtemp Advanced Fan
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    does Wiisx-rx support .chd and .pbp yet?? also does it feature rumble pack include ? sorry for asking to much question i have few more questions - do you know if there is pcsx-rearm is being in work for Wii U? does the overclock includes the wiisx-rx or it is in the forwarder for the Wii U? i guess that all the questions i have now thanks
     
  9. niknice72

    niknice72 Member
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    Promising emulator with many games playing great on my WiiU. Quick question - Will future updates enable music to be played in titles like Ridge Racer?
     
  10. blackb0x

    blackb0x GBAtemp Regular
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    @niuus Is that the dualshock directors cut (SLUS-00747)? If it is then the "Ultimate Directors Cut" mod that restores the original uncut full colour FMVs and the original soundtrack (no bad basement music) might also work.

    I'd love to finally get play classic RE1 on the Wii.
     
    Last edited by blackb0x, Sep 29, 2020
  11. Zense

    Zense GBAtemp Advanced Maniac
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    I'll try to answer some of these since many of them have already been answered earlier in the thread:

    Answer:
    No one else has implemented pbp/chd support.

    If Ridge Racer uses cdda audio then probably not by Niuus as he has stated earlier in the thread it is very low in his priorities.

    Not sure about the original soundtrack. If sound already works in the game then replacing the sound files should work, however if the game uses cdda audio then you won't get any sound and replacing the soundtrack won't change that. I can't see anywhere in the thread where RE is reported as not having working audio so I figure it works. The best way to find out is to try it and see for yourself.
     
    Last edited by Zense, Sep 29, 2020
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  12. blackb0x

    blackb0x GBAtemp Regular
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    With the 1996-01-31 Biohazard build audio works and FMVs do too, although you can't actually play the game past the part where they talk for the first time in the mansion (with interpreter since dynarec fails at the character select screen). That's why I'm curious if @niuus is playing SLUS-00747, since there'd be a good chance that the uncut patched version of SLUS-00747 might work too.
     
    Last edited by blackb0x, Sep 29, 2020 - Reason: Mixed up interpreter with dynarec
  13. Zense

    Zense GBAtemp Advanced Maniac
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    Okay, I see what you mean now. Although I don't think he'll answer you any sooner if you continue tagging him :P I'm sure he'll read your first post :yayps3:
     
  14. blackb0x

    blackb0x GBAtemp Regular
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    @Zense That's just how I write anyones name here since I find it quicker/easier to type @ and get the suggestions and click on one.

    As for RE1, the next best version is probably SLUS-00551. That's the directors cut (non dualshock) that doesn't have the horrible audio.
     
  15. danny19901

    danny19901 GBAtemp Fan
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    If I'm also remembering in this mod I'm sure it's a lot harder with random room, change and doors lock behind you as I'm sure I seen Albert_fn_wesker play this

    I just double checked it is I'm gonna test it out now anyway

    Sent from my GM1920 using Tapatalk
     
    Last edited by danny19901, Sep 30, 2020
  16. blackb0x

    blackb0x GBAtemp Regular
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    It's been a while since I've played it, but I think that only happens with the deranged mode. If you select to play the original mode then all of the puzzles, rooms and enemies should be the same.
     
    Last edited by blackb0x, Sep 30, 2020
  17. danny19901

    danny19901 GBAtemp Fan
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    Yeah just checked deranged mode out on my phone it's pretty neat tbh but I copied it to my Wii U gonna see if it will run

    Blackscreen and crashes

    Sent from my GM1920 using Tapatalk
     
    Last edited by danny19901, Sep 30, 2020
  18. blackb0x

    blackb0x GBAtemp Regular
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    Yeah, all versions of the game freeze. It's been fixed in an unreleased version of WiiSX RX though, which is why I'm curious what version of the game @niuus is playing.
     
  19. Dabu47

    Dabu47 Member
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    Hey, for some reason, WiiSX RX doesn't detect SCPH7502.bin BIOS, is that normal ?
     
  20. pedro702

    pedro702 GBAtemp Legend
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    can anyone fix the analog values? using wiiu gamepad and analog option lots of games analog range is busted, using bugs bunny and taz time buster if you use analog bugs bunny or taz only walk, unless the stick is fully up/down/left/side so any diagonal values is considered walk, this does not happen on my ps3 with the official disc, i tryed several games and seen this behavior more than once, someone did some bad calculations with the analog thing.

    using 2.5 latest release on github btw.
     
    Last edited by pedro702, Oct 8, 2020
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