1. niuus

    OP niuus GBAtemp Maniac
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    [​IMG]
    Another fork project that i had laying around since 2016 for my personal use.

    [​IMG]

    Notes:

    Some of the highlights are:

    • All the changes from the last official release from the previous fork, plus:
    • Original had an annoying bug with Dithering being always ON by default, even if you saved the configuration. This fixes it, benefiting with a good speedup for some games without having to always change it at boot (i.e. Castlevania: Symphony of the Night gains 16fps just on the "Select your Destiny" screen alone, your mileage may vary per scene and game).
    • Separate folders for Memory Cards and Savestates.
    • Wii Classic Controller, Wii Classic Controller Pro support.
    • Wii U Pro Controller support, for both Wii and Wii U.
    • Wii U Gamepad controller support through VC injects.
    • Wiiflow plugin mode.
    Check the README for more details.


    Links:

    Newest/Latest release at:
    https://github.com/niuus/WiiSXRX/releases

    Basic readme and changelog also available inside the release zip.

    Some screenshots made while playing: (Wii)

    Resident Evil 2: DualShock Edition
    [​IMG]
    Castlevania Dracula X: Nocturno bajo la Luna
    [​IMG]
    Chaos Break
    [​IMG]
    Earthworm Jim 2
    [​IMG]
    Mega Man X3
    [​IMG]
    Street Fighter Alpha 3
    [​IMG]
    Policenauts
    [​IMG]

    DISCLAIMER: Please do not report issues with specific games to the GitHub, as they may or not be fixed with updates to the code later in the future.
     
    Last edited by niuus, Aug 3, 2020
  2. niuus

    OP niuus GBAtemp Maniac
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    Changelog:
    [2.5 - September 08, 2020]
    * Version bump, IOS & CPU speed inside Credits.
    You'll be able to check if you are harnessing the full CPU speed of the Wii U if you're using FIX94's sign_c2w_patcher.
    * Controller settings SD saving bugfix.
    * Increased analog value to cover the full range on the Wii Classic Controller. [loquinator3000]
    * Autoboot support for Wiiflow. (thanks Wiimpathy!)

    Official Wii U Channel forwarder now available. Unpack WiiSX RX to your SD root, extract and install the channel, and optionally enjoy the full speed of the upgraded CPU on the console. For future versions, you would only need to unzip the newest Wii version available to your device, without having to reinstall the forwarder.

    [2.4 - August 02, 2020]
    * Credits update.
    * Corrected small analog to digital mistake in gamepad. [FIX94]
    * Sort by name or type on the file list with WCC ZR.
    * Fix error saving memory cards message. [emukidid]
    * Increased GC analog value to cover the full 256 value range. [emukidid]

    [2.3 - July 20, 2020]
    * Fix indentation issue.
    * Missing include [Mystro256]
    * Fix misleading indentation warnings.
    * Fix missing stricmp. [Mystro256]
    * Flag opt cleanup for new gcc. [Mystro256]
    * Silence format warnings [Mystro256]
    Should have no binary change.
    * Silence warnings by making some functions static. [Mystro256]
    * Remove statics in psxinterpreter to silence a warning. [Mystro256]
    * Basic WiiU gamepad support in Wii VC using libwiidrc. [FIX94]
    * Corrected bugs in button mapping. [FIX94]
    * Make sure args exist before parsing them... [FIX94]
    ...and make sure stubhaxx exists
    * Properly switched WUPC values, refined DRC analog stick... [FIX94]
    ...conversion and added comments to exit code.
    * Adjusted DRC deadzone accordingly. [FIX94]
    * Math is hard, didnt have enough coffee today for that. [FIX94]
    * Credits update, and other minor QoL fixes.
    * We have a neat savestates folder now.

    [2.2 - July 07, 2020]

    * New working directory on the root of the device, WiiSXRX.
    * Fixed compile error with SMB.
    * Rebranding to WiiSX RX.

    Memory Cards:
    * Final Fantasy IX (D1)(SLUS-01251).7z
    - First save point playing with Vivi.
    - First save point playing with Zidane.

    Experimental builds:
    * CubeSXRX-2.4-CSFix.zip
    * WiiSXRX-2.4-CSFix.zip

    This fixes individual controller configurations, which weren't being loaded properly from SD.
     

    Attached Files:

    Last edited by niuus, Sep 9, 2020
    PaulR, Zense, FanNintendo and 7 others like this.
  3. kokokool

    kokokool GBAtemp Regular
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    [​IMG]
    Hope this issue above as well all the others have been fixed

    Any progress with games with code dump? MegamanX series


    Enviado desde mi iPhone utilizando Tapatalk
     
  4. Rainman82

    Rainman82 Member
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    Thank you Niuus for releasing this looking forward to trying it out .
     
  5. xadrianx

    xadrianx Member
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    thanks a lot!, testing now
     
  6. vinzanity

    vinzanity GBAtemp Regular
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    Will test this one. Thank you very much. I noticed cubesxrx.dol so I'll also try the gamecube version. By any chance would it be possible to implement loading from sd2sp2 port for all RX versions?
     
  7. kokokool

    kokokool GBAtemp Regular
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    Ive tested

    Wipeout series
    X2 - no relief

    Wipeout cant be played atm
    X2 still has this.. image distorsion issue


    Enviado desde mi iPhone utilizando Tapatalk
     
  8. danny19901

    danny19901 GBAtemp Fan
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    @niuus I made an inject and doesn't boot, or throws errors at installation although someone pointed me at a build that works on Wii U but never tried make it as an inject


    https://github.com/Mystro256/wiisxr/releases

    Apparently this works on Wii U

    Sent from my GM1920 using Tapatalk
     
    Last edited by danny19901, Jul 21, 2020
  9. niuus

    OP niuus GBAtemp Maniac
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    Some game screenshots added to OP.

    Since i am not the one providing injections for WiiSXRX at this point, i can't vouch for their safety or working status.

    None of my previous attempts with Snes9xRX Wii U channels throws errors at install (which i personally tested before putting them online), so i'd suggest checking all your tools, files, etc. Also, installs do not work without some kind of CFW, in my experience.
     
  10. GeeBeeYaY

    GeeBeeYaY Advanced Member
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    Does Wii U Overclocking have an affect games played on this?
     
  11. Danster

    Danster Newbie
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    WOW its awesome i hope recreated code wii64 emulator and renember wii64RX you are master
     
  12. niuus

    OP niuus GBAtemp Maniac
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    It does, of course. Most games (maybe all, with some exceptions) that have drops reach full speed when used on a Wii U.
     
    Turme likes this.
  13. kokokool

    kokokool GBAtemp Regular
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    Can you check the ones i Mentioned in previous posts


    Enviado desde mi iPhone utilizando Tapatalk
     
  14. Arcade2019

    Arcade2019 Member
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    How do I overclock? Run sign_c2w_patcher then go into vwii to load this via homebrew channel? Thanks
     
  15. danny19901

    danny19901 GBAtemp Fan
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    Run sign_c2w_patcher then whatever your wanting to run needs to be made an inject and with the C2W patch the app Teconmoons I have already made a lot of injects that can be found in Wii U Emulation & CEMU forum

    Sent from my GM1920 using Tapatalk
     
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  16. elenarguez

    elenarguez GBAtemp Regular
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    It gives me code dump on FFVII when battles start, but adjusting it to interpreter goes well but at 49 fps or less... sadly.
     
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  17. niuus

    OP niuus GBAtemp Maniac
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    They all work except Project X2, which seems to have some weird PAL resolution issue, i guess.

    Yep, interpreter only for the moment. Wii U does full speed, though. I am currently playing it there.

    But did you try? Last time i used a wiisxr dol it did not start. The installers that are floating around seem to be hex hacked in some way, or built with a specific tool/setting, can't say. Some days ago i tested those releases out of curiosity, wasted like an hour trying, all black screen.

    EDIT: re-tested wiisxr 2.3, it does not work when injected. Black screen.
     
    Last edited by niuus, Jul 27, 2020
  18. armaldodo

    armaldodo Member
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    niuus, how about Harry Potter games 1 and 2. These games had issues with getting stuck at the bios intro. Im not able to test it for not having a functional Wii u forwarder to your new fork, thank you!
     
  19. Darkworld92

    Darkworld92 Member
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    What an unexpected surprise! 007 TWINE boots now but freezes in the loading screen but hey at least it's something.
     
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  20. armaldodo

    armaldodo Member
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    hey, have you tried the game of "spiderman 1" for ps1 ?, you know if it works, I ask you because it is a popular game I think that even you could have played it ever
     
    Last edited by VinsCool, Jul 27, 2020 - Reason: English please
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