1. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
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    still getting a blank screen. am i supposed to extract base.zip as well as the custom textures?
     
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  2. CORE

    CORE 3:16
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    Try have just sm64ex_res folder with base. zip in it nothing else.

    copy that folder to root of SDCard.

    Load up game give it up to a minute, for me it takes about 30 seconds.

    If game loads up then you can proceed to add gfx folder to external folder.

    Now as I mentioned before once you start adding stuff expect load times to increase.

    So put gfx folder into sm64ex_res folder.
    Put Textures etc into gfx folder.

    The base.zip you can use as a reference to see the way the folders are layed out.

    You could extract the base.zip I guess and then delete but keep a backup.

    But 1st leave as is so just copy the sm64ex_res to root of sdcard nothing else no mods.

    30 Seconds Later game should load for me atleast.

    Also make sure SDCard is FAT32 64k Cluster Size.

    I have tested several Texture Pack Configurations and Load Times Vary as well as performance in game slowdowns etc.

    2-6 Minutes and abouts with mods.

    Dont forget im guessing everything gets preloaded into RAM before Game Loads and WiiU has 1GB of useable RAM for Games/Apps and 1GB System Reserved.

    1GB Texture Pack will fill RAM im guessing that how it works.
     
    Last edited by CORE, Aug 24, 2020
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  3. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
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    i have made a video showing how to compile on ubuntu via hyper-v
     
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  4. godreborn

    godreborn Retired
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    I got the wii u save to work on project 64. just as easy as before, so the update should be compatible with the official mario 64 as well. no trimming with n64, just paste-write in hex or rename file. I chose the former, and it worked no issue.

    — Posts automatically merged - Please don't double post! —

    I can confirm. this save is compatible with wii u's mario 64 as well. exactly the same length.
     
  5. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Well, yeah, it's a port... :P
     
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  6. godreborn

    godreborn Retired
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  7. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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  8. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
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    made a video using subsystem linux to compile on windows:
     
  9. wolf-snake

    wolf-snake GBAtemp Maniac
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    the 60 fps patch with my SD cluster size of 32k is such a trip.
     
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  10. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend
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    Is this normal? :blink:
    Code:
    $ ./tools/apply_patch.sh enhancements/60fps.patch
    Do you wish to apply the patch 'enhancements/60fps.patch'? [Y/N] y
    ./tools/apply_patch.sh: line 16: patch: command not found
    
     
  11. V10lator

    V10lator GBAtemp Fan
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    Code:
    patch: command not found
    You need that tool. Should be available on each Linux distro (package name patch or diff).
    Also no need for that shell script, Linux CLI command:
    Code:
    patch -p1 < enhancements/60fps.patch
    No idea why they decided to add more complexity.

    Oh, wait, try:
    Code:
    git apply enhancements/60fps.patch
    Not sure if it works without patch but worth a try. :)
     
  12. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Should also add that if you are using msys2, get it with pacman:
    Code:
    pacman -S patch
     
  13. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
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    any progress on either sm64 port or ex?
     
  14. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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  15. danny19901

    danny19901 GBAtemp Fan
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    So does this mean we can swap out textures? With that tool or slightly enhance them ?

    Sent from my GM1920 using Tapatalk
     
  16. MikaDubbz

    MikaDubbz GBAtemp Maniac
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    I've actually been trying to use this tool to extract and alter the images in the Hyrule Hystoria Wii U title, but it's been yielding issues for me and i can't extract the .gtx files it has. So I actually am interested in updates in that tool :) My hope is to create different ebooks that can be booted and read on the Wii U beyond Hyrule Hystoria.
     
  17. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    The tool is somewhat unrelated to the port as of now, but it can definitely help in the future if we want to make Wii-U-specific texture hacks as the tool can actually generate textures in a format very optimized for the Wii U.
    Oh? If you do have any files you are having issues with, feel free to PM them.

    I will be posting more progressing about the tool in the dedicated GBATemp thread.
     
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  18. niuus

    niuus GBAtemp Maniac
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    Is input remapping a thing with this port? That's the only thing i am missing, since jumping with A instead of B and punching with B instead of Y is awkward due to the slanted position of all modern controllers, even the original N64 one. Great work on the port!
     
  19. stranno

    stranno GBAtemp Regular
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    I haven't tested it but EX version should have an in-game menu (START > R) with controls remapping, among many other options.
     
  20. niuus

    niuus GBAtemp Maniac
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    Yep, i used one of those. It does have some options, but no remapping.
     
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