1. wolf-snake

    wolf-snake GBAtemp Maniac
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    *snip*
    30 fps is perfectly fine specially if the game was never designed to run at 60 (looking at you Breath of the Wild mod videos)
     
    Last edited by porkiewpyne, Aug 22, 2020 - Reason: snipped quote of removed post
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  2. Gericom

    Gericom GBAtemp Maniac
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    A lot of thanks for this port. Sm64 looks absolutely amazing playing it on wii u like this!

    There's however one issue I noticed with the pro controller. It seems like it fails to read it sometimes and that causes an effect as if a button is released and then pressed again. Any idea if this could be fixed? It seems the issue doesn't exist when controlling with the gamepad.
     
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  3. EaterComputer

    EaterComputer Member
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    I keep getting the error
    "verify wup files are correct & complete. dlc/e-shop require sig patch"
     
  4. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Did you try running mocha cfw beforehand?
     
  5. EaterComputer

    EaterComputer Member
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    yup. I saw that solution around the forums
     
  6. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    So, it still doesn't work?
     
  7. EaterComputer

    EaterComputer Member
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    yeah, still doesn't work unfortunately
     
  8. fate6

    fate6 Haha, I killed a Pumpkin!
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    Just to be sure but you did replace the zeros with the Wii U common key right?

    Personally it works correctly for me but crashes the system if ran from NAND.
     
  9. EaterComputer

    EaterComputer Member
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    Shoot! I didn't! I knew I did something wrong! Edit: yup that did it! Thanks.
     
    Last edited by EaterComputer, Aug 20, 2020
  10. ZiRoN321

    ZiRoN321 Newbie
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    Good info, I didn't try to run it from NAND (it's usually not a good idea to install "stuff from a random stranger on the Internet" to NAND anyway). Maybe this is related to the settings in the XML files, it involved a fair amount of guessing as I couldn't find explanations about most values.

    Updated the post and also clarified that this needs CFW with sigpatch.
     
  11. CORE

    CORE 3:16
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    @AboodXD Please keep up the good work... you are doing an awesome job man and please dont be discouraged in any way by idiots on Youtube the Wii U is very capable.

    Those Renders 96 look Fantastic takes my right back to my Childhood amazing.
    I hope to take a look at this myself.
     
  12. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Don't worry, I usually don't pay attention to such comments.

    ... but sometimes, they make me wonder, "WTF?".
    Just like this one:
    Screenshot_20200821-231632.jpg
    Screenshot_20200821-231737.jpg
    Screenshot_20200821-231803.jpg

    I just like how they dismissed the entire thing with one comment.
     
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  13. CORE

    CORE 3:16
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    Just ignorance they fail to see the significance of this Mods in particular this is not just an emulated SM64.

    This is really awesome esspecially for WiiU when things seem to have died down I am in process of compiling sm64exmaster.
     
  14. MikaDubbz

    MikaDubbz GBAtemp Maniac
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    AboodXD, you're absolutely right, but I want to point out that Wii U N64 VC games will let you play with the Wii U Pro Controller as well.
     
  15. Pokemon_Tea_Sea_Jee
    This message by Pokemon_Tea_Sea_Jee has been removed from public view by porkiewpyne, Aug 22, 2020, Reason: Thread cleanup.
    Aug 21, 2020
  16. CORE

    CORE 3:16
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    Code:
    src/pc/audio/audio_sdl2.c:3:10: fatal error: SDL2/SDL.h: No such file or directory
        3 | #include <SDL2/SDL.h>
          |          ^~~~~~~~~~~~
    compilation terminated.
    make: *** [Makefile:1057: build/us_wiiu/src/pc/audio/audio_sdl2.o] Error 1
    That where im at I seem to be missing this file referenced in audio_sdl2.c

    Any ideas , im running POPOS!.

    dkp-pacman.

    @Pokemon_Tea_Sea_Jee

    30FPS is Acceptable for what is being achieved here.

    25/30 FPS Used to be the Norm back in the day and this Game is from back in the day.

    60FPS with all these nice SGI Render64 etc enhancements would be great but if not possible it great to have this Port on WiiU at all.
     
    Last edited by CORE, Aug 21, 2020
  17. Pokemon_Tea_Sea_Jee
    This message by Pokemon_Tea_Sea_Jee has been removed from public view by porkiewpyne, Aug 22, 2020, Reason: Thread cleanup.
    Aug 21, 2020
  18. CORE
    This message by CORE has been removed from public view by porkiewpyne, Aug 22, 2020, Reason: Thread cleanup.
    Aug 21, 2020
  19. Pokemon_Tea_Sea_Jee
    This message by Pokemon_Tea_Sea_Jee has been removed from public view by porkiewpyne, Aug 22, 2020, Reason: Thread cleanup.
    Aug 21, 2020
  20. CORE
    This message by CORE has been removed from public view by porkiewpyne, Aug 22, 2020, Reason: Thread cleanup.
    Aug 21, 2020
  21. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend
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    Well, even if there is a way to play super mario 64 emulated version on the wii u already, this enhanced port still is interesting. So now is just more ways to play the same game which is always a good thing. Never hurt anyone before. I don't notice any difference gameplay wise between the two, but the "Port" looks a lot better than the original. Not to mention the file size is WAY SMALLER (Thank god) but I doubt any of the possible controller methods can compare to the gamecube or N64 octagon stick gate. It help make moving on angles more precise, that's just not possible with the circle gate the wii controls have. :ninja:

    But that my just be a personal issue, I find movement in any 3D N64 game to be awkward. Something like super mario sunshine feels more tight and not to sensitive and loose. Anyway, I gave it about 2 hours of play on my wii u and it's nice. :)

    But the real fun will definitely begin with mods. I hear there was a 2 player co-op rom hack made? Now get this on wii u where you can have two seperate screens for each player (LIKE MOST WII U GAMES SHOULD HAVE BEEN LIKE) and you got yourself a fun time. OR... online multiplayer. The mobs, the chaos! THE POWER TO UNLEASH IT ALL ON WII U! :P
     
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  22. AboodXD

    OP AboodXD I hack NSMB games, and other shiz.
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    Then why are you still here. You have the 60fps patch-- take it or leave it.

    I'm curious, have you never used a nunchuck or classic controller?
     
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  23. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend
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    Yes I have. But I am unable to currently because the battery exploded and broke it. It doesn't seem to work anymore. :(

    I mainly been using wii u gamepad or pro controller on wii u since it was convenient without having to buy batteries. But I'll probably buy another wii mote when I get the chance. It would be interesting to have gamecube controller support. Don't know how many people tried to study how it works in smash for wii u, even that game also uses 3DS as controller too. Just think of the possibilities. My imagination is going wild. :P
     
  24. wolf-snake
    This message by wolf-snake has been removed from public view by porkiewpyne, Aug 22, 2020, Reason: Thread cleanup.
    Aug 22, 2020
  25. CORE

    CORE 3:16
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  26. CMDreamer

    CMDreamer GBAtemp Advanced Fan
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    OMG! Yes please!!!

    I love my Wii, would really like to play a specificaly compiled version of SM64 on my Wii, using Wiimote + Nunchuk!

    Thanks for your hard work!
     
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