Okay. I don't know where to find or what smashbros_sound.brsar is, but I'll try again!
Oopsy.I linked to it in my post with the attached batch file... you even quoted that post XD
https://mega.co.nz/#!uAU13QYC!HXSk7QsMbyIzezD36cfp77_K33A4oao-Nrup_hIrgSk
Seeing how Project M 3.5 got released yesterday, can anyone confirm if a custom ISO can be created properly with the new version?
Hey GortesK Great job on updating the batch file I had planned on doing it but looks like you beat me to it. PM 3.5 didn't get released till like 5 AM my time so i fell asleep. anyway good job I am testing it out right now to see if it works. Thanks
thanks, report back, if you see something wrong :-)
and don't forgot the smashbros_sound.brsar for optimal sound effects
I don't know what I did wrong. I followed all the steps and it boted with the old 3.0 startup, and then a black screen.
if it had the 3.0 screen, then you seem to have the wrong files? make sure, you don't have old files in the projectm or the code folder, delete them and extract + copy them clean from the download
also make sure, you don't use an old download, if the zip file isnt around 461 MB, then it's not the right one (old one was ... 342MB I think?)
edit: oh and another possibility ... did you load older Project M or other mods from SD in the past? make sure, you don't have those files on the SD or if you want to keep them for other Mods, then make sure, your backup loader doesn't load those files ( uhm ... disabling hook settings and ocarina codes should do the trick)
if you played it from iso, then nothing, I was thinking, maybe you played it via gecko or some other SD data loading methodI've played a 3.0 Project M converted to an iso. What files do I need to delete from my SD card?
if you played it from iso, then nothing, I was thinking, maybe you played it via gecko or some other SD data loading method
then you have old PM files, please re-check, that you have the latest download
the 3.5 download does not include the 3.0 logo, I suspect you still have some old files from the last Iso building left in that folder... like I said, make sure, your download is from the new version and delete your old projecm and code folders in the Iso Builder folder
thanks, report back, if you see something wrong :-)
and don't forgot the smashbros_sound.brsar for optimal sound effects
Gortesk the only way a mod contained on the SD card can be loaded is if RSBE01 is loaded with ocarina and the VBI Hooktype not RSBEPM being loaded I used to use this method to play PM Wifi off the sd card and play offline using wbfs files
Okay everything is working no problems at all the only reason it took so long is because I had to make another ISO because I did not realize you had changed where the batch looks for the gct file but everything is working thanks again for updating it
If NOT EXIST %MODFOLDER2%\ (
echo.
echo Cannot find the "%MODFOLDER2%" folder containing .GCT file for %MOD%, exiting...
echo.
echo Please make sure you have "%MODFOLDER2%" in the same directory
echo as this builder pack.
echo [%MODFOLSRC2%] ^<- This one!
echo.
pause
exit
) ELSE (
echo.
echo .GCT folder found, continuing...
)
Here is my setup and error:
http://puu.sh/cRRhG/238299eb2a.png
I downloaded the archive from the main post, updated the batch file from GorTesK, and obtained the .bsrar as well.
What am I doing wrong?
first thing that SPRINGS to eye is ... that it can't find the games main.dol file, which makes me think, you got no Super Smash Bros. Brawl iso file in the Iso Builder folder, hence it didn't extract the file
make a screenshot of your folder pls