For one, Sonic Colours has an actual trailer.
Sonic 4's trailer is as lazy as it gets.If you ask me the Sonic 4-Trailer pretty sweet, since it showed the evolution of the Sonic-Sprite over the years and also showed just a little bit of in-game-footage, which I personally prefer to see over a cinematic pre-rendered trailer... How the Sonic 4-Trailer is lazy I don`t know. If you ask me it is just a matter of presentation and marketing. And you really want intriguing characters (which would bring new character with it) and mystery in a title such as Sonic 4, which should resemble Sonic 1-3K...????
RupeeClock said:
Unfortunately that's not the case.
We've seen near-complete beta releases of Sonic 4 being leaked and played, we've seen 100% of a practically complete Sonic 4 and it blows chunks.
Then out of nowhere comes a trailer for Sonic colours, which in 20 seconds immediately demonstrates some actual creativity, dedicated scenic design, and even some better music.
It's plainly obvious that after seeing an hour of Sonic 4 gameplay and a 20 second trailer of Sonic colours, where all of SEGA's effort and creativity went.You know SEGA is just supervising Sonic 4 (developed by Dimps in cooperation with SonicTeam) so to say that there is a creativity-loss in Sonic4 because of SonicColours is just wrong if you ask me... There is always parallel development in big companies such as SEGA and especially with a partially outsourced title such as Sonic4 there shouldn`t be any problem or interdependence with the two titles! And since when did anybody want creativity (I`m not talking about creativity in level-design rather then the style of the game, which you evaluated here in comparison to the 20 seconds of SonicColours) in a classic-Sonic-game, which everybody demanded to be similar in style AND look to Sonic 1-3K!!!
QUOTE(RupeeClock @ May 26 2010, 08:51 PM) I have not personally played Sonic 4, but I have seen someone playing it live on livestream.
Neither I, the player, or any other viewer enjoyed the game, but instead took joy in ridiculing it.
Anyway, yeah true that all Sonic games have this same CGI animation, which masks a subpar game, but my point is that Sega are still appear to be putting more effort into Sonic Colours.
Sonic 4 doesn't look like it took any effort, they slapped a homing attack on the Sonic Rush engine and used copied designs from Sonic 1 & 2.
I personally refuse to judge on games I haven`t played but if I would have to pass judgment on the game without actually having played it I would say the level-design, from what I`ve seen so far, looks pretty good, with really nice speed-section, plattforming and the inclusion of the homing-attack does add to the parcour-feeling of Sonic-games... On Sonics handling I don`t want to pass judgment till I`ve played the finished product!
QUOTE(RupeeClock @ May 26 2010, 09:29 PM)