no, and there won't be one (from me) because in order to fit 6M games requires rewriting rom paging code (for NTR backwards compat) otherwise it'd be TWL only. Also the DMA core would have to be rewritten (because SDD-1 performs DMA transfers from ROM directly)Does the emulator now have the chip inside the street fighter alpha 2 for thw snes?
revert ADC/SUB APU fixes, while they do pass some tests cause issues with pitch/bending effects
Rewritten snemul.cfg reload logic. It's removed from repository and it's automatically generated from scratch & it's still persistent in filesystem.
Note: SnemulDS will detect if a valid snemul.cfg exists, and if it's invalid, it'll regenerate one from scratch every time it boots up.
Optionally, you can rebuild it from the "Options" tab, through the button "Config: Reset now" anytime.
The reason of this is that sometimes an invalid snemul.cfg may cause known games to white screens, if so, you can rebuild it immediately without touching a PC.
Donkey Kong Country 3 is now fully playable on TWL units.
fix Megaman X2, Megaman X3 and DKC3 segfaults at startup in TWL mode.
In order to achieve the same compatibility as its NTR SnemulDS counterpart, TWL SnemulDS always falls back to NTR memory mapping. TWL memory mapping breaks several games due to mirroring so no. Ask another developer to improve SnemulDS.Every time I select a rom file, a message appears before loading "Normal NTR mem"
Is there a way to change it to TWL? or am I forgetting a step? (I followed the instructions contained in the attached readme file)
SnemulDS is a project made in 2008, how are we still stuck with it? It seems like no one really cares. “Ask another developer” is not an excuse.In order to achieve the same compatibility as its NTR SnemulDS counterpart, TWL SnemulDS always falls back to NTR memory mapping. TWL memory mapping breaks several games due to mirroring so no. Ask another developer to improve SnemulDS.
Well it is now, since i'm not working on SnemulDS anymore. So IDGAF whatever you want to frame me, I've moved onto other stuff (back in 2020, but I wanted to give proper TWL support for SnemulDS first).SnemulDS is a project made in 2008, how are we still stuck with it? It seems like no one really cares. “Ask another developer” is not an excuse.
It’s ok. Everybody can do whatever he wants. I was just talking in general.Well it is now, since i'm not working on SnemulDS anymore. So IDGAF whatever you want to frame me, I've moved onto other stuff (back in 2020, but I wanted to give proper TWL support for SnemulDS first).
no, SnemulDS TWL works great in TWL Unit (Japanese DSiLL) as long you follow the instructions. Been using it the whole week.Works great on basic NTR but the TWL still have issues (yeah I have both loaders) like not booting or something else, but anyways thanks so much for your time and hard work I can finally play my favorite Megaman X games on my DS lite
I guess I should read the instructions more carefully again to not report a wrong issue made by a foolish from my part, thanks for the heads up!no, SnemulDS TWL works great in TWL Unit (Japanese DSiLL) as long you follow the instructions. Been using it the whole week.
And about a dozen of other users reporting the same. Touchscreen included.
There are other issues, mostly related to SnemulDS running out of memory. Not much I can do about it.
No worries over here, i've moved on from SnemulDS, except for tweaking it,Also don't worry on "Not much I can do about it" because you made a lot until now and I appreciate your efforts, sincerely.
Btw i have a question can i make a build for sfa2 like it only emulate sfa2 no other game like an collection game?No worries over here, i've moved on from SnemulDS, except for tweaking it,
Hello there! I think I figured out why I couldn't run the SNEmulDS with toolchain on TWL it's because I'm running it on my Nintendo DS LITE which have only 4mb Ram it means it's a weak device in comparison with the DSiLL but on the basic NTR SNEmulDS by coto works great and I'm still having so much fun!no, SnemulDS TWL works great in TWL Unit (Japanese DSiLL) as long you follow the instructions.
Hello there! I think I figured out why I couldn't run the SNEmulDS with toolchain on TWL it's because I'm running it on my Nintendo DS LITE which have only 4mb Ram it means it's a weak device in comparison with the DSiLL but on the basic NTR SNEmulDS by coto works great and I'm still having so much fun!
It is probably impossible from what I know.I just love how you can play megaman x2, now I only dream of being able to play Super Mario RPG
It is probably impossible from what I know.