Shouldn't it be possible to unlock AX tracks in F-zero GX through

Discussion in 'Wii - Hacking' started by DriftRS, Jan 5, 2009.

  1. DriftRS
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    Newcomer DriftRS Advanced Member

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    Ok, I know Sega did this stupid thing whereby you can't move around F-Zero GX save data. However, what about the F-zero AX data? It must do something to the save when you put it into the machine, something must happen? Wouln't it be possible to just do the same thing to a persons data already on a memory card? With the Wii being able to run homebrew and accept GC memory cards, has anyone got any idea how to unlock these last 4 tracks in the game?

    Sega seriously need a kick in the ass. They're basically stoping user's playing content form a game they purchased, fine, but they could at least have the decency then to set up the damn arcade machines everywhere so we can acctually unlock the tracks. I've unlocked Master class, but can't for the life of me beat the last two cups in it. If anyone knows any way of hacking this, or has any ideas, please say so.
     
  2. Edgedancer

    Member Edgedancer Director of Moon based operations

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    What about using the Gamecube save homebrew?
     
  3. DriftRS
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    Newcomer DriftRS Advanced Member

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    you mean to copy the save data onto the memory card through the sd slot or something? It doesn't work, or didn't when I tried it. Maybe something newer has come out that does allow it? The F-Zero save encrypts something, a serial number or something unique to the card, which stops data from other cards being copied on.
     
  4. Edgedancer

    Member Edgedancer Director of Moon based operations

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    No. I think there is a homebrew that allows you to send saves from the SD card to the memory card. I am not entirely sure though as I have never had any need to do it.
     
  5. Lumstar

    Member Lumstar Princess

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    Is there an Action Replay code to unlock the AX racers and AX parts?
     

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