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Most Western critics hate it. The Japanese love it!Guild McCommunist said:most critics hate it.
Most Western critics hate it. The Japanese love it!Guild McCommunist said:most critics hate it.
Guild McCommunist said:...it's a love it or hate it thing, and most critics hate it. ...
Zarxrax said:The problem here is that it seems the 3ds can only handle displaying a small number of guys at once, maybe about 20 or so. But the game seems to be keeping track of more than that. I'll be fighting guys on one side of me, flip the camera around and then more guys just appear out of thin air. And when several generals are on screen at once, there can be MASSIVE slowdowns.
It's a fun game, but its feeling like it was really rushed, and they didn't have time to get the tech all worked out.
Guild McCommunist said:Zarxrax said:The problem here is that it seems the 3ds can only handle displaying a small number of guys at once, maybe about 20 or so. But the game seems to be keeping track of more than that. I'll be fighting guys on one side of me, flip the camera around and then more guys just appear out of thin air. And when several generals are on screen at once, there can be MASSIVE slowdowns.
It's a fun game, but its feeling like it was really rushed, and they didn't have time to get the tech all worked out.
It sounds like the first Dynasty Warriors PSP game (also a launch title for the system). It has pretty much the same issues but it's still some decent fun (although a lot of these issues were taken care of or at least alleviated in later Dynasty/Samurai Warriors titles like Warriors Orochi or Strikeforce).
I'd expect future Warriors titles to be a bit better if your experiences are correct.
Pretty sure that was only for the Japanese version.lonfar said:First dlc came out yesterday day or day beforeanyone got it?
Yeah, if you don't spend some time re-doing missions to level your characters up and build good weapons for them then it can get really hard.Dylan said:It started getting a bit hard for me and I just lost interest mid-act 2. I dunno if i'll even bother finishing it. Might sell it
Dylan said:It started getting a bit hard for me and I just lost interest mid-act 2. I dunno if i'll even bother finishing it. Might sell it
Yeah, grinding to build up your characters and weapons is definitely a good idea.prwlr. said:I tend not to upgrade other characters weapons, seems too much hard work. :3
I'm on chapter 3 and fuck it's hard (I'm on normal). Ina and that other guy appeared and I had to defeat them, there was no chance I'd be able to do that in the time limit it set, plus he took nearly all of my health.
I think I'm going to re-do all missions to get the bonuses.
edit: GameFAQs are putting together a community FAQ
http://swc.ietherpad.com/1?
GeekyGuy said:Dylan said:It started getting a bit hard for me and I just lost interest mid-act 2. I dunno if i'll even bother finishing it. Might sell it
Honestly, that's likely the reason why we see so many low review scores for the Warriors games. Critics always rattle off a list of minuses, none of them having anything to do with a given game being broken in any way. The problem is, most folks approach these games as if they're dungeon crawlers. In action, they are button mashers, but if you fail to wrap your head around the entire conquest, it's impossible to get very far.
And I'm not in any way trying to make a dig about your gaming abilities. Trust me, I didn't get these games either at first, and I appreciate where you're coming from. Eventually, though -- if you stick with it -- it clicks.