Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

cucholix

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is possible install/inject GameCube games without use Nintendon't forwarder (the game directly)? and use it with USB?
No, nintendont needs to be in your SD apps folder, the whole point is of all this is updating nintendont alone when needed and not having to repack everything again :P

Or you mean the forwarder to nintendont app? If that so, then yes you can autoboot from the game installed in your USB, but you still need nintendont in SD apps folder.
 
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LPPanther

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You are telling me to do the basic dos for the quick fix, I did that already, I'm telling you the latest version doesn't work for some reason!

I will test that later when I get home (Re downloading the latest version)

How do you explain converting the games with all scripts and not working? But then I change the nintendont dol and magically works? Huh?


You are 100% CORRECT. There is something wrong with the latest release of Nintendont. I was getting the same problem (black screen when launching autoboot injects). Just tried rolling back to the 5.464 version .dol placed in apps/Nintendont and they work perfectly. I literally spent all day Sunday trying to figure out what I was doing wrong and it turns out I wasn't doing anything wrong! Thanks so much for the suggestion @huma_dawii . To everyone who was saying @huma_dawii must have been doing something wrong, there are several others in this thread that have been having the same issue, so saying it worked perfect for everyone else was a bit untrue. Either way just glad to have this sorted out. @FIX94 just tagging so you're sure to see this.
 
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LPPanther

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I can boot my injects just fine though.
Then it's an intermittent issue that doesn't effect everyone. All I can tell you is I spent 12+ hours trying to get it to work on 5.466 with zero luck and the instant I rolled back to 5.464 it worked perfectly.

Tagging @Vibrant-Blue and @turbotronic as they seem to have had similar issues. Could you all try rolling the boot.dol in apps/Nintendont back to 5.464 and see if this solves your problems?
 
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ploggy

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Makes sense :P
RE4 Wii was one of the first titles released for the console, I remember that clearly, so it using early Wii SDK could probably have something to do with it.
Has someone checked if the latest changes posted by FIX94 helps with titles which require Wiimote input before detecting the CCP?

RE4 is one of those, and you can tell which games do this as well in the Compatibility list.
@ploggy have you tried our beloved RE4 Wii with this new change? :P
Not yet... I thought you'd be all over it? :P probably be easier to wait for the script to be updated ;)
 
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FIX94

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the only change is reading more HW registers which with older nfs2iso2nfs uses was bugged cause I messed up one of the patches, so maybe it would work if you were to repack your wii vc with the latest one.
 
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LPPanther

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Try moving to nand and test
Okay, replaced boot.dol in apps/Nintendont with the latest version (5.466). Tested the inject again installed to USB, Wii logo appeared, then went black and only unplugging the system would turn it off (same issue I was having.) Moved the inject to NAND, same result, Wii logo, then black screen and frozen where I had to unplug. So it seems NAND/USB doesn't matter. Gotta be something with the latest Nintendont that's causing this for some people.
 
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huma_dawii

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Then it's an intermittent issue that doesn't effect everyone. All I can tell you is I spent 12+ hours trying to get it to work on 5.466 with zero luck and the instant I rolled back to 5.464 it worked perfectly.

Tagging @Vibrant-Blue and @turbotronic as they seem to have had similar issues. Could you all try rolling the boot.dol in apps/Nintendont back to 5.464 and see if this solves your problems?
I'm glad you resolved the issue the same way I did :) since nobody else seems to have the same problem I
guess at least we fixed for us lol

Hey that too, I installed to NAND just in case, and I've been using different scripts, the scripts are definitely not the problem since I tested same game with different versions and they all fail with the latest nintendont but they work fine with 5.464
 
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michelthemaster

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Hey guys, maybe someone can help me: Getting an error message when i am trying to install Gamecube Games via USB Helpster! But Java is allready installed, i reinstalled it 2 times... still getting the message. Anybody know something that would help?

Best regards

Micha
 

pedro702

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I'm glad you resolved the issue the same way I did :) since nobody else seems to have the same problem I
guess at least we fixed for us lol

Hey that too, I installed to NAND just in case, and I've been using different scripts, the scripts are definitely not the problem since I tested same game with different versions and they all fail with the latest nintendont but they work fine with 5.464
just think of something you do that is diferent?

i just get that wiivc scricpt and install the wup generated on it,

i start the console with cbhc autoboot sysnand, go to hbl, install the wup, get back to wiiu menu and run the wup and it works, what steps are you doing? anything diferente? you tryed removing everything from usb doors?
 

michelthemaster

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Thanks for your answer, mate. I just getting the files via USB Helpster. Is the WiiVC script complicated to use? I do have some roms on my pc but i fear that i am not able to get it to work that way :-(

It seems that USB Helpster ist not enough alone?

Best regards

Micha
 

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