Idk if it is, but I'm to 99% sure it isntIf only it was possible to connect to the Windows servers
That's what I got from opening Nintendont without Mocha cfw. Just load cfw and you should be goodidk if anyone else gets this error with other games but i tried injecting an EUR copy of pokemon pearl and i get error code 199-9999.
like I said, I'm using the pokemon pearl rom too, it works for meidk if anyone else gets this error with other games but i tried injecting an EUR copy of pokemon pearl and i get error code 199-9999.
Nand or USB?I have coldboot cfw and i still get it. i can load nintendont just fine
idk what can be the issue right now, I'm going to make a new update soon, eventually that will fix your problemHi @NicoAICP again sorry when I put a 'rom' in the FILE directory (ghost_trick.nds). I launch the .bat and answer every question, but in the end my rom is deleted and I only get a 17 MB installation directory (while the rom size is at least 80 MB compressed).
Maybe I'm doing something wrong? Thanks.
Idk, if i would know how, I would eventually add a way to inject themmaybe a weird question, but is it possible to inject savegames with the injected games too? Looking forwards to N64 injecting :3
Any ideas in fixing this?tried both, same issue. last time, i could at least boot the game before i got the black screen. i had gotten to the VC Splash. now just the error code 199-9999.
i dont have that issue, please wait till v0.0.4 (now in development) is done, eventually this will fix it.Any ideas in fixing this?
Actually it's pretty simple, you just need edit vcmenus.lua under content/0010/data/scripts and change this block:Thats nice, i might add an option to add a custom manual to it.
function openManual()
local manual_url
if titleId == "title_id_to_change" then
manual_url = "http://m1.nintendo.net/docvc/NTR/JPN/AYIJ/AYIJ_J.pdf"
else
local language = VC_getPlatformLanguage()
local language_suffix = ""
if language == LANGUAGE_JAPANESE then
language_suffix = "J"
elseif language == LANGUAGE_ENGLISH then
language_suffix = "E"
elseif language == LANGUAGE_FRENCH then
language_suffix = "F"
elseif language == LANGUAGE_GERMAN then
language_suffix = "G"
elseif language == LANGUAGE_ITALIAN then
language_suffix = "I"
elseif language == LANGUAGE_SPANISH then
language_suffix = "S"
elseif language == LANGUAGE_DUTCH then
language_suffix = "D"
elseif language == LANGUAGE_PORTUGUESE then
language_suffix = "P"
elseif language == LANGUAGE_RUSSIAN then
language_suffix = "R"
end
if not manual_languages[language_suffix] then
language_suffix = default_language
end
manual_url = "https://m1.nintendo.net/docvc/" .. platformId .. "/" .. regionId .. "/" .. titleId .."/" .. titleId .. "_" .. language_suffix .. ".pdf"
end
--print('opening manual '..manual_url)
VC_openBrowser(manual_url)
end
function openManual()
local manual_url = "https://www.nintendo.com/consumer/gameslist/manuals/DS_Pokemon_SoulSilver.pdf"
--print('opening manual '..manual_url)
VC_openBrowser(manual_url)
end
Thanks man! Will add this some time later, I'm focusing on the N64 injector right now, just to get that done.Actually it's pretty simple, you just need change this block:
Code:function openManual() local manual_url if titleId == "title_id_to_change" then manual_url = "http://m1.nintendo.net/docvc/NTR/JPN/AYIJ/AYIJ_J.pdf" else local language = VC_getPlatformLanguage() local language_suffix = "" if language == LANGUAGE_JAPANESE then language_suffix = "J" elseif language == LANGUAGE_ENGLISH then language_suffix = "E" elseif language == LANGUAGE_FRENCH then language_suffix = "F" elseif language == LANGUAGE_GERMAN then language_suffix = "G" elseif language == LANGUAGE_ITALIAN then language_suffix = "I" elseif language == LANGUAGE_SPANISH then language_suffix = "S" elseif language == LANGUAGE_DUTCH then language_suffix = "D" elseif language == LANGUAGE_PORTUGUESE then language_suffix = "P" elseif language == LANGUAGE_RUSSIAN then language_suffix = "R" end if not manual_languages[language_suffix] then language_suffix = default_language end manual_url = "https://m1.nintendo.net/docvc/" .. platformId .. "/" .. regionId .. "/" .. titleId .."/" .. titleId .. "_" .. language_suffix .. ".pdf" end --print('opening manual '..manual_url) VC_openBrowser(manual_url) end
To this:
Code:function openManual() local manual_url --print('opening manual '..manual_url) VC_openBrowser(manual_url) end