pSNES: Switch Snes9x port

Here is pSNES, a snes9x port to multiple platforms.


screenshot_mini.png


Readme:
https://github.com/Cpasjuste/pemu/blob/master/psnes/README.MD

Source code:
https://github.com/Cpasjuste/pemu/

Download:
https://github.com/Cpasjuste/pemu/releases/

Thanks:
  • devkitPro and libnx people: fincs, WntrMute, yellows8, plutoo...
  • ScHlAuChi for providing a 3.0 Switch! (you rock mate)
 
Last edited by cpasjuste,

cpasjuste

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Has anyone tested this in multiplayer yet?
Hi, im currently adding multiplayer.

--------------------- MERGED ---------------------------

Great work and what a nice GUI! I love the different sizes and how smooth it runs!

Is it a known bug that after loading a 2nd rom, that save states don't work. I first loaded Super Castlevania 4, which saved fine, but Super Metroid after that didn't. Also the "Save" button disappeared for Super Metroid even after restarting the emu.

One suggestion: Any chance for making a setting to not use Databases and instead just show the roms' file names? I hate fiddeling with these databases :ph34r:
Hi,

Unfortunately i'm unable to reproduce the save state problem. Can i ask you the firmware you are on ? Also, it's maybe a problem with a corrupted/bad sdcard?

Else, db.xml requirement is removed from next release.
 

Rickyman

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Hi, first of all, thanks for the emulator. I have one request.
Could you use the dir "switch/roms/snes (or pnes)" in a future update? For having everything organized.
 
Last edited by Rickyman,

SpaceJump

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Hi, im currently adding multiplayer.

--------------------- MERGED ---------------------------


Hi,

Unfortunately i'm unable to reproduce the save state problem. Can i ask you the firmware you are on ? Also, it's maybe a problem with a corrupted/bad sdcard?

Else, db.xml requirement is removed from next release.
I'm on firmware 5.1. I'll test more later and report back.
 

cpasjuste

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I'm on firmware 5.1. I'll test more later and report back.

It seems there is some sdcard corruption somewhere. I have some file randomly disappearing (roms, config file etc..). I didn't had this problem before (was on 3.0.0 + fat32, now 5.1 + exFAT). I'm not sure if the problem comes from pSNES or something else (5.1, exFAT, hekate..).
 
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ballcity

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It seems there is some sdcard corruption somewhere. I have some file randomly disappearing (roms, config file etc..). I didn't had this problem before (was on 3.0.0 + fat32, now 5.1 + exFAT). I'm not sure if the problem comes from pSNES or something else (5.1, exFAT, hekate..).
Others have said exFAT can be problematic in terms of corruption. I would suggest trying FAT32 and see if that works better. I think it might be libnx related bugs.
 

pinbi7

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With a bit of testing
Secret of mana seems to be running just fine some txt are hard to read but still very much playable

Ff3 and super mario rpg are running about half speed idk if frameskip would fix the problem if thats even an option(the fps counter doesnt show during gameplay so its hard to tell)

Megamanx,2,3 wont show up even with proper naming covention(that might just be on my side ,bad rom,w/e)

Starfox just won't load

Edit:running 3.0
 
Last edited by pinbi7,

Codiox

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Not bad, but why on earth do we have to use a pre-configured db.xml ?? Why we can't just pick our roms on our own? Why do I need to edit the xml? Just let me browse my Rom and start it.

I have all my roms unpacked and properly named and it's really a pain in the ass not just picking the rom I want.

Really unusable for me.
 

Twistedziefer

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It seems there is some sdcard corruption somewhere. I have some file randomly disappearing (roms, config file etc..). I didn't had this problem before (was on 3.0.0 + fat32, now 5.1 + exFAT). I'm not sure if the problem comes from pSNES or something else (5.1, exFAT, hekate..).
With current homebrew exfat is a nono sd card corruptions will happen just reformat to fat32 and you won't have the problem anymore
 
Last edited by Twistedziefer,

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