Homebrew NUSspli - Install content directly from the Nintendo Update Servers to your Wii U

Blythe93

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Also, now that you have your 01_sigpatches.rpx file from /wiiu/environments/tiramisu/modules/setup in /wiiu/environments/aroma/modules/setup as well, you should be able to play games while in Aroma too (i.e. no need to reboot into Tiramisu).
 

Jereming

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My download speed of using this is extremely slow (0-500kb/s), unstable, and disconnected from time to time
It remains same when i am tring to download eshop titles through legit way

Maybe my console or my wifi is the cause but maybe someone can help me solve this? :)
 

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Maybe my console or my wifi is the cause but maybe someone can help me solve this? :)
The Wii Us WiFi ja damn weak. Make sure to not put any metallic objects (like the HDD) on top of the Wii U. In case there are metal objects nearby try to move them away a bit and in case none of this helps consider getting a LAN adapter.
 
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CrazySquid

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I tried NUSSpli and surpassed my expectations, didn't tought it was capable of downloading to and installing to USB.
I found this interesting though, would it be possible to add, say, FAT32 or NTFS support and use USB to install titles instead of using an SD Card? I ask this because my Wii U kind of hates my SD Card. When I eject it, I need to reinsert it multiple times until it reads it, but once it started recognizing it, then it works fine.

This can be useful for my VC injects.
 

LumpaDumpa

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Don't know if this is my Internet or related to Nusspli + VC Titles. I installed a few N64 games and it seems like when downloading these games i kinda often get I/O Network Errors on some files. It's no big deal since nuspli will just try again and then download the files just fine. Though what is odd that it doesn't seem to happen on Wii U games. So in case this is a bug i just wanted to mention it.
 

Blythe93

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When I eject it, I need to reinsert it multiple times until it reads it, but once it started recognizing it, then it works fine.
Are you sure it's not the lock switch on the left side of your SD card that's causing those issues? One of my SD card adapters has a loose locking mechanism so I just fixed it with a thinnest tape I had at hand.
 

CrazySquid

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Are you sure it's not the lock switch on the left side of your SD card that's causing those issues? One of my SD card adapters has a loose locking mechanism so I just fixed it with a thinnest tape I had at hand.
Not sure, the Wii U should say that the SD Card is locked if that's the issue.
Anyway, I use the SD Card adapter on my PC and it works no problem.
But the Wii U doesn't recognice the SD Card, I need to insert it many times until it does.
Sometimes it works after a reboot.

Anyway, I don't remove the SD Card for anything other than installing VC Injects, so if FAT32 or NTFS USB support is implemented in NUSSpli, then I would not need to mess with my SD Card anymore.
 
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LumpaDumpa

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I currently keep getting "couldn't resolve Hostname" during downloading. What do i have to do now since the download seems to be only half completed? Will it get rid of the files anyways if i try again later? Also does someone know what these "Errors" are ( installed Titles)?
 

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V10lator

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@LumpaDumpa it will continue where you stopped it, so don't worry. Also maybe consider getting a LAN adapter as these issues stem from the Wii US bad WiFi.

No idea what these titles are other than part of the firmware (error screens / descriptions maybe?) but you shouldn't mess with system titles, esp not OSv ones (high brick risk).
 

RetroGen

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Had a bunch of Wi-Fi errors until I disabled WMM(QOS) on my modem; connection has been stable since. Something odd is that the Wii U refuses to connect using 802.11n and only seems to work with 802.11g. It's supposed to be 802.11n compatible. Anyone else get a connection with N?
 
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Something odd is that the Wii U refuses to connect using 802.11n and only seems to work with 802.11g. It's supposed to be 802.11n compatible.
802.11n is backward compatible to 802.11g (that's part of the spec). So technically Nintendo isn't lying: it is 802.11n (forward)compatible... ;)
 

RetroGen

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802.11n is backward compatible to 802.11g (that's part of the spec). So technically Nintendo isn't lying: it is 802.11n (forward)compatible... ;)
Right, but if I set my router for AC/N only, the Wii U won't connect. It only works if 802.11g is enabled. That's why I'm wondering if this is particular to my router or if other people have the same issue with the Wii U not working with 802.11n. If it doesn't work on an Wireless N network, then it isn't N compatible.
 

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Perhaps a silly question but is there anything I can do to improve the download speeds for NUSspli?

My wifi is not the best in the first place owing to the rural location I live in, however, I saw some stuff about the WiiU having a weak signal as is.

Would an ethernet adaptor and cable mitigate this problem somewhat, or should I not bother if my internet is not particularly quick in the first place?

Any advice welcome.
 
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RetroGen

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Perhaps a silly question but is there anything I can do to improve the download speeds for NUSspli?

My wifi is not the best in the first place owing to the rural location I live in, however, I saw some stuff about the WiiU having a weak signal as is.

Would an ethernet adaptor and cable mitigate this problem somewhat, or should I not bother if my internet is not particularly quick in the first place?

Over Wi-Fi, my Wii U gets a maximum of just over 13Mbits/s download speed with NUSspli. From what I gather, an Ethernet connection can roughly double that if you have the bandwidth to support it. Wouldn't expect more than 30Mbits/s, however.
 

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What @RetroGen said is roughly correct. However, 30 Mbit/s are peaks. Normal speed with a LAN adapter is 25 +/- 2 Mbit/s.

Sadly nothing can be done to improve this, the Wii Us hardware is just weak.
 
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michalt

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Short question ;-) I have installed (successfully) using NUSspli few games (downloaded by another program) and put 'keep downloaded files' to NO, but the program did not delete the games from the SD card (install folder) - is it a correct behaviour? Thanks!
 

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The writelock switch loves to move itself while beeing inserted into the Wii U and a tiny bit of movement is enough for the Wii U to detect the card as locked even while the switch looks to be in the unlocked position and your PC detects it as unlocked... The Wii Us card reader is designed pretty badly.

One of the tricks is to put a piece of tape over the switch, so the readers laser can't pass through even when the switch moves (yes, that switch isn't electrical but its state gets read by a laser).
 

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The writelock switch loves to move itself while beeing inserted into the Wii U and a tiny bit of movement is enough for the Wii U to detect the card as locked even while the switch looks to be in the unlocked position and your PC detects it as unlocked... The Wii Us card reader is designed pretty badly.

One of the tricks is to put a piece of tape over the switch, so the readers laser can't pass through even when the switch moves (yes, that switch isn't electrical but its state gets read by a laser).
Indeed, it might be the case as my card was unlocked (checked again). Is there any way maybe to check output from the laser check before deleting and add it to the notification? or I am not sure if you can remove the SD card while running the system, correct, put it back and retry?
 

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