FIX94
I discovered something.
If I use crediar's DMToolbox v0.3 to compress/trim/optimize an ISO using 32k or 64k alignment, in some cases the optimized ISO is bigger than the original. If the resulting ISO is bigger than 1,459,978,240 bytes (1.35 GB, the size of a RAW gamecube ISO), the game starts for a few seconds, then the Wii shutdowns.
Is this a limitation of the Wii that is expecting a file no bigger than 1.35 GB? Or is a Nintendont bug/limitation that can be fixed?
Some games I had that result in a 1.35 GB+ file using DMToolbox (using 64k alignment):
- Eternal Darknes - Sanity's Requiem
- F-Zero GX
- SONIC Adventure 2 - Battle
PD: Extracted (FST) seemed to work fine with these games.
I discovered something.
If I use crediar's DMToolbox v0.3 to compress/trim/optimize an ISO using 32k or 64k alignment, in some cases the optimized ISO is bigger than the original. If the resulting ISO is bigger than 1,459,978,240 bytes (1.35 GB, the size of a RAW gamecube ISO), the game starts for a few seconds, then the Wii shutdowns.
Is this a limitation of the Wii that is expecting a file no bigger than 1.35 GB? Or is a Nintendont bug/limitation that can be fixed?
Some games I had that result in a 1.35 GB+ file using DMToolbox (using 64k alignment):
- Eternal Darknes - Sanity's Requiem
- F-Zero GX
- SONIC Adventure 2 - Battle
PD: Extracted (FST) seemed to work fine with these games.