Nintendo server spoofing?

Discussion in '3DS - Homebrew Development and Emulators' started by Phanalax, Feb 13, 2015.

  1. Phanalax
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    Phanalax Newbie

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    Do you think It would be possible to create a faux nintendo server, to trick the 3ds into thinking its connected to the server, and having the console install a homebrew launcher from that? What kind of encryption does the 3ds utilize to communicate between the nintendo server and itself? Does the nintendo server have console specific keys for RSA communication or does it use a single key? And finally I'd like to know how the 3ds determines if a connection is legitimate? If its at all possible I'm going to attempt to force my 3ds to connect to a fake server. If this information is on 3dbrew I'll take links as answers, because I certainly can't find it there.
     
  2. netovsk

    netovsk GBAtemp Advanced Fan

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    Console bans aren't news, if it was just simple as that they would have found a way around X360 bans which has a much larger playerbase and thus greater interest.

    People who got banned should get over it and buy a new console or enjoy offline/local games.
     
  3. JustPingo

    JustPingo GBAtemp Fan

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    Is it a thread error or?

    If it's not, that's what he's saying. He means to install like a CFW by spoofing the update server in example.
    I don't think it's possible though. There might be some clever hashing checks and encryptions.
     
  4. netovsk

    netovsk GBAtemp Advanced Fan

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    Oh ok my mistake sorry.
     
  5. RachelB

    RachelB GBAtemp Regular

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    otoh, ps3 console bans can be bypassed easily.
     
  6. pdensco

    pdensco Banned

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    so ban ppl can w8 for the server spoofing?
     
  7. Phanalax
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    Phanalax Newbie

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    Ok... So does anybody actually know the communication information or am I going to have to intercept packets to get that information? I would like to see If anybody tried it already or if I'll have to do it the hard way. Mostly I just want to know what encryption(s) are used over connection.

    Edit: This is not about a console ban.
     
  8. jaku

    jaku GBAtemp Regular

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    A lot of the communication is done over SSL. So unless we can install a root cert or something on the 3DS, that is gonna be pretty hard to spoof. Also, all of the files downloaded are signed and encrypted with the ticket.db? file. So it won't just work by replacing the "URL" with another and hoping it downloads and installs what you want.
     
  9. Ryccardo

    Ryccardo WiiUaboo

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    ↑↑↑ Correct, the DS servers were cloned relatively easily because local software wasn't checked by the console plus changing every "https" to "http" was enough to disable SSL...
     
  10. Ryccardo

    Ryccardo WiiUaboo

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    If it works like the Wii, the system knows the version number of anything fed by the update server and won't install something equal or older; changing that number requires signing the thing again...