Hacking My Shameful Request for Help

recordrevolution

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All right, all right I guess I was cocky.

I know there's already a gazillion threads asking for help around these boards, but I'm admittedly not well versed in some of the jargon, and am a little clueless about what my next steps should be. If any of you all-knowing hackensteins could lend some knowledge or guidance, it'd be deeply appreciated, and I promise to send you a bouquet of entertaining gifs.

I finally got around to installing homebrew on my wiiu's vwii today, but it hasn't gone quite as hoped. I followed Truth's guide, and was able to install the homebrew channel without issue.

keys.bin and nand.bin were both created, and I installed beta53alt on 56-249, 57-250, 58-251. I got Wiiflow up and running, and installed the channel on the Wii menu. I also installed the homebrew browser.

From there, I downloaded and booted up Retroarch, but found that it was unresponsive with my Wiimote+. After a few failed attempts, I opted to try a different emulator, and installed snes9xgx and vbagx as well as their channel installers. Trying to open either of them however gives me a black screen, and freezes the console, forcing me to unplug the power supply to restart (a genuinely terrifying idea for a new wiiu owner)

I figure that I must have done something wrong at some point - neither retroarch nor snes nor vba have opened up to a point that I could attempt to load a rom file. I don't want to mess with it any further, at risk of unwittingly making things worse. Is it time to consider a revert to my original nand backup? My end-goal for now is just to have the softwares mentioned by Adeka in this thread.

Thanks in advance and please forgive my noobiness!
 

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  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...