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It's possible to boot luma cfw with the browser ? If yes can someone send a link, i searched but i found nothing
Browserhax just google itIt's possible to boot luma cfw with the browser ? If yes can someone send a link, i searched but i found nothing
How do I do the patchchanging thing? I'm a bit confused as to how I go about doing that. Do I just drag/drop the arm9loaderhax.bin to the patcher.exe or do I need to find some sort of "luma.bin"?
Nope, I get the immediate error screen unless I use slot-1 launcher. I have a very old Acekard 2i, one that doesn't have shovelware icons and no 3ds sticker on itAcekard 2i should just work inside Luma3DS as mine does
Could be possible, but the result will be ugly in the current state of things (that, and we assume the background is dark).Do you know if it's possible to add a background image in the config screen (Select) ?
Nope, I get the immediate error screen unless I use slot-1 launcher. I have a very old Acekard 2i, one that doesn't have shovelware icons and no 3ds sticker on it
Your first guess is right, it's the "arm9loaderhax.bin" that you drag to the .exe file. Then it will open a command window for you to type the name you want. If you were wanting to call it, for example "/a9lh/payloads/Luma3DS.bin" you would type "a9lh/payloads/Luma3DS.bin" (without the leading slash). Once it's done, you would just copy the file to the "/a9lh/payloads" folder on your SD card (creating it if it doesn't exist), and rename the file to "Luma3DS.bin" and it should be able to find itself on reboot.
An interesting trick to do with boot managers that use file names, like Arm9Select and Corbenik's chain loader, is to use two copies. You can rename/move a second copy as much as you want, because it's always pointing to the first. For example, you patch Luma to look for itself at "a9lh/payloads/Luma3DS.bin", and place a copy there, then you copy the same file to, say "/arm9select/default.bin" in the case of Arm9Select. Arm9Select then boots Luma by default. The reboot patches work, because it reboots using the copy in "a9lh/payloads". If you later decide you want to take Luma off default and put it on "A" by renaming "default.bin" to "a.bin", the reboot patches will keep working, because it's still pointing to the copy in the "a9lh/payloads" folder, not itself. I'm not sure how useful that will be to you, but there's probably some that will find it interesting.
there's a pathchanger program...this *shouldn't* be your problem though. GBA games work, and I think you said something like Smash worked right? If it was a path issue (which it could be were you using a bootloader) those wouldn't work.How do I do the patchchanging thing? I'm a bit confused as to how I go about doing that. Do I just drag/drop the arm9loaderhax.bin to the patcher.exe or do I need to find some sort of "luma.bin"?
if I got you right earlier, you aren't using a bootloader right? Just put an arm9loaderhax.bin on there that hasn't been through the path changer. If you aren't using a bootloader, you don't need it.Did I do something wrong?
Was I soposta leave the arm9loaderhax.bin alone, and just have the patched arm9loaderhax in a new folder, with a new name?
it's a separate question, just wondering how do i go about running them, under emulation or straight up install as cia files
Emulation has nothing to do with cias
If on A9LH, you can update sysnand anyway you like. Unless ninty decides to brick 3DSs, go wide ahead.I am going to apologize for the question right now. (That's always a good sign, right?)
I'm new to Luma3DS. Just started using v5.5 when I did the AL9H stuff. Is there a Wiki or Github or FAQ or twitter account somewhere that just says: "Tested with 11.0.whatever, it's safe to system update."?
Thanks in advance.
With A9LH you should be safe unless Nintendo find a way around the FIRM protection.I am going to apologize for the question right now. (That's always a good sign, right?)
I'm new to Luma3DS. Just started using v5.5 when I did the AL9H stuff. Is there a Wiki or Github or FAQ or twitter account somewhere that just says: "Tested with 11.0.whatever, it's safe to system update."?
Thanks in advance.
Patches are tested as soon as Nintendo pushes a new update.With A9LH you should be safe unless Nintendo find a way around the FIRM protection.