Just bought a 64GB SD Card, but I get the
"SD Mount Failed" error message after trying to boot HBL/Loadline from it? Do I have to reformat it?
To return to loadiine go to miimakerI'm on 5.4.0 using Loadiine GX 0.2. Found a bug I think.
With 0.1, if I wanted to return to Loadiine to change the current game, I'd just return to the URL and the Loadiine menu would open up immediately. No need to reload the exploit.
This no longer works in 0.2. If I try this now, it tells me the exploit worked (even though it's already been loaded) and asks me to run it again. When I run it again as instructed my Wii U freezes on a white screen with the Wii U logo.
If you bought an SDXHC Card, its most likely Exfat.
format it to fat32 (which it compatible with) but know it will be way slower than if it remained exfat.
I recently bought a 64 card myself and had this issue.
If its the only card you have then format it to fat32 and set up the folders (/Wiiu/Game, /wiiu/apps), but know writing and reading games with alot of files will be slow.
Hi,
I have a SDXC class 10 64GB micro sd card, I cannot get the self host exploit to work at all after formatting to FAT32 32kb cluster (same as my working SDHC 32gb card).
BUT if I put my self host EZ share wifi card into my laptop, boot osdriver from that card and put the SDXC micro sd (in sdhc/sdxc sd adaptor) in the wiiu it loaded the exploit off my EZ share (in my laptop sd card slot for power), and reads the SDXC through the wiiu for games just fine..... any ideas? @CableLeecher?
I figure its perhaps the EZ share card itself is not reading SDXC ... WHOEVER in my laptop it reads the SDXC micro through it fine..... the wii u reads the sdxc fine via another adaptor just not through EZ share....
Any thoughts welcomed.
@dimok is hot swap possible in future?
There is no "port". It's when another IOSU or Kernel exploit or whatever is released. Just buy the games.Can't wait for 5.5.1 port
This sounds awesome
The SDHC specification is limited to 32GB. If you put a larger card in the ez Share adapter then it will disable the WiFi functionality including the Webserver and will act like a regular passive SD adapter.
There is no way to use a larger card in it while using the selfhost package.
There are no SDXC WiFi adapters available that support everything in SDIO specifications. a fat32 partition/ddrive larger than 32gb is simply out of specification and disables the webserver.
Cheers,
CableLeecher
Thank you for the clarification!
For now I will just have to find another way... Perhaps a USB SD adaptor in the rear USB (just to power it) with the working exploit wifi card in would allow me to use the 64gb sdxc in the front without needing anything else in the loop.
Many thanks again!
question guys....can you use the ezshare wifi adapter in any port, and can you use it on your pc or must it be in the wiiu.....kinda dumb huh!!! it wd need to be in the wiiu i wd think....
tremendous....yeah i read another guy who uses it in t.v. (twas probably you....liking the 512Gb must have been pricey....???? using it as you do in t.v. can you still load homebrew channel setup like that too?
Game works with the proper app and cos.xml here, so you should be fine once you have thoseSo today I installed this and updated my game folders for the first time since loadiine v2 or so. The graphical loader is sweet, and the first few games I tried (mario 64, Yoshi's Wooly World, Balloon Fight) ran fine, but Captain Toad just crashed on a black screen. I'd added the original meta etc and the folder structure should be right, I'll check it all over tomorrow but any hints in the meantime? Cheers.
Thanks, I'm pretty sure I put them in, tho I'm not 100% sure if I used the ones from the original disc extraction or from the update. Will fiddle with it tomorrow.Game works with the proper app and cos.xml here, so you should be fine once you have those
Here we can see the work of @Maschell GX2 that will be included in v3.0
Great job , we're all waiting for the release of your work , thank you!