Hello there, it seems that the Nintendo DS scene is hard to die heh
https://github.com/LemonBoy/grape
Go grab it (no builds, compile it yourselves) and report back
You need a loader that supports the argv protocol (Woodr4/Woodrpg/whatever) as there's no file chooser menu.
For Wood* users just slap this in your /__rpg/associations.ini file (adjust the path if you didn't place grape.nds in the root)
Also, place the basic rom along with the nds file, named BASIC.ROM (DL)
Press start to pause the emulation and enter the menu. When the keys are mapped to the joystick BXY are the three joystick pushbuttons, the keyboard mapping is a temporary one that should work for most games (HJKL are assigned to direction keys, A is return and B space).
Read the damn README before asking questions.
Bug reports and feature requests are welcome.
https://github.com/LemonBoy/grape
Go grab it (no builds, compile it yourselves) and report back
You need a loader that supports the argv protocol (Woodr4/Woodrpg/whatever) as there's no file chooser menu.
For Wood* users just slap this in your /__rpg/associations.ini file (adjust the path if you didn't place grape.nds in the root)
Code:
[nib]
launcher=fat0:/grape.nds
[dsk]
launcher=fat0:/grape.nds
[po]
launcher=fat0:/grape.nds
[do]
launcher=fat0:/grape.nds
Press start to pause the emulation and enter the menu. When the keys are mapped to the joystick BXY are the three joystick pushbuttons, the keyboard mapping is a temporary one that should work for most games (HJKL are assigned to direction keys, A is return and B space).
Read the damn README before asking questions.
Bug reports and feature requests are welcome.