uhm you do know that r59 is very outdated?
Also there is a new SVN at https://code.google....p/diosmioslite/
yes that we know but many of us have incompatible sd card thats incompatible with the new dml version
uhm you do know that r59 is very outdated?
Also there is a new SVN at https://code.google....p/diosmioslite/
well I prefer DiskEX format but GcReEx format is good too, I just hate how I have to convert each game separately, it's a chore!U mean converting all isos in a folder to GcReEx format?I want to make a GUI to convert ISOs for example, select 10 ISOs and press CONVERT ALL.
It will be useful?
I'd be very interested in this actually, especially if there was an option to check each game if you want it compressed or not, but even without that I'd be very interested!
Some time ago I made a cheap batch for this using as base the batch posted from Lwarez87: http://www.mediafire.com/?0yi10dt5if68872 The only thing is that when it finish converting it loops a No iso's found message but it doesn't matter as long as It does the job.well I prefer DiskEX format but GcReEx format is good too, I just hate how I have to convert each game separately, it's a chore!U mean converting all isos in a folder to GcReEx format?I want to make a GUI to convert ISOs for example, select 10 ISOs and press CONVERT ALL.
It will be useful?
I'd be very interested in this actually, especially if there was an option to check each game if you want it compressed or not, but even without that I'd be very interested!
Mine's GcReEx because Modmii already makes a DiscEx bulk conversion so I thought I wouldn't need it.is this a DiscEX batch or a GCReEx batch?Some time ago I made a cheap batch for this using as base the batch posted from Lwarez87: http://www.mediafire...0yi10dt5if68872 The only thing is that when it finish converting it loops a No iso's found message but it doesn't matter as long as It does the job.
(I'm sure changing it from one to the other would be extremely easy but just curious.)
is this a DiscEX batch or a GCReEx batch?Some time ago I made a cheap batch for this using as base the batch posted from Lwarez87: http://www.mediafire...0yi10dt5if68872 The only thing is that when it finish converting it loops a No iso's found message but it doesn't matter as long as It does the job.
It would be nice if it could do both GCReEx format and DiscEX, too.fig2k4(author of wii backup mananger) is working on a GUI tool for GC already. He said hopefully it will be out this weekend then if all goes well
it will be incorporated into WBM.
That's why someone needs to add r59mod to the original DML GoogleCode page.yes that we know but many of us have incompatible sd card thats incompatible with the new dml versionuhm you do know that r59 is very outdated?
Also there is a new SVN at https://code.google....p/diosmioslite/
Done Thanks.@Maxternal please stop double/triple posting. Use the "edit" button to add further remarks.
What about:I want to make a GUI to convert ISOs for example, select 10 ISOs and press CONVERT ALL.
It will be useful?
use the "all downloads" option where it says "search" and you will see a couple of depredecated versions show us so you can get an idea but for automation purposes, yes, it would be nice if there were some sort of convention.I have a question about development of DML
I want to know if there was an update, "DML SNEEK**b.rar / diosmioslitesv*.*b.wad" names are always the same?
Edit:
related to this page
https://code.google..../downloads/list
Anyways, Is it normal for your Wii to make a loud screeching sound after pressing Reset or Power on the Wii while a GC game is loaded through DML? I have to pull the plug every time I want to power off after I play something.
That doesn't happen to me are you having your Wii sideways? I dunno if this has anything to do with it or not but mine is always standing next to the TV!
Mega Man X Collection still refuses to work with a component cable as usual, I see. FML
That's a TV compatibility problem. Nothing to do with DML. Same issue exists for its PS2 version.
Mega Man X Collection was the world's only commercial Gamecube release to use 240p graphics mode. (Mega Man Anniversary Collection, Sonic Mega Collection, etc, all upscaled their games to 480i the original developers never intended)
It's also North American exclusive, so neither PAL or JPN region Gamecube had any 240p title.
use the "all downloads" option where it says "search" and you will see a couple of depredecated versions show us so you can get an idea but for automation purposes, yes, it would be nice if there were some sort of convention.I have a question about development of DML
I want to know if there was an update, "DML SNEEK**b.rar / diosmioslitesv*.*b.wad" names are always the same?
Edit:
related to this page
https://code.google..../downloads/list
so far, it's been like this
diosmioslitev1.0.wad
diosmioslitesv1.1.wad
diosmioslitesv1.2.wad
diosmioslitesv1.3.wad
diosmioslitesv1.4.wad
diosmioslitesv1.4b.wad
and just
DML SNEEK.rar
DML SNEEK14b.rar
(I don't use SNEEK so IF I remember right there weren't as many versions released)
MsgBox(0, "Current DML Rev", _CurrentDMLRevURL())
Func _CurrentDMLRevURL()
FileDelete(@TempDir & "\SHA1ChecksumURL")
FileDelete(@TempDir & "\CurrentDMLRevURL") ;Clean
Local $hDownload = InetGet("https://code.google.com/p/diosmioslite/downloads/list", @TempDir & "\CurrentDMLRevURL", 1, 1) ;Download Header
Do
Sleep(250)
Until InetGetInfo($hDownload, 2)
InetClose($hDownload)
$GetCurrentDMLRevURL = FileRead(@TempDir & "\CurrentDMLRevURL")
FileClose($GetCurrentDMLRevURL)
FileDelete(@TempDir & "\CurrentDMLRevURL") ;Clean
$StringCurrentDMLRevURL = _splitInfo($GetCurrentDMLRevURL, 'diosmioslite\.googlecode\.com\/files\/d([^*]*?)\.wad', 1) ;Get Current DML wad
$URLCurrentDMLRevURL = "http://diosmioslite.googlecode.com/files/d" & $StringCurrentDMLRevURL & ".wad"
$StringSHA1Checksum = _Get_SHA1Checksum("http://code.google.com/p/diosmioslite/downloads/detail?name=d" & $StringCurrentDMLRevURL & ".wad") ;Get SHA1 Checksum (DML wad)
$StringCurrentDMLAppRevURL = _splitInfo($GetCurrentDMLRevURL, 'diosmioslite\.googlecode\.com\/files\/DML...S([^*]*?)\.rar', 1) ;Get Current DML SNEEK apps =>archiv
$URLCurrentDMLAPPRevURL = "http://diosmioslite.googlecode.com/files/DML S" & $StringCurrentDMLAppRevURL & ".rar"
$StringSHA1ChecksumApp = _Get_SHA1Checksum("http://code.google.com/p/diosmioslite/downloads/detail?name=DML S" & $StringCurrentDMLAppRevURL & ".rar") ;Get SHA1 Checksum (DML SNEEK apps =>archiv)
Return (@CRLF & _
"+ DML d" & $StringCurrentDMLRevURL & " : " & $URLCurrentDMLRevURL & @CRLF & _
"SHA1 Checksum: " & $StringSHA1Checksum & @CRLF & _
"+ DML S" & $StringCurrentDMLAppRevURL & " : " & $URLCurrentDMLAppRevURL & @CRLF & _
"SHA1 Checksum: " & $StringSHA1ChecksumApp & @CRLF)
EndFunc ;==>_CurrentDMLRevURL
Func _Get_SHA1Checksum($_Get_SHA1ChecksumURL)
Local $StringSHA1Checksum = ""
FileDelete(@TempDir & "\SHA1ChecksumURL")
Local $hDownload = InetGet($_Get_SHA1ChecksumURL, @TempDir & "\SHA1ChecksumURL", 1, 1) ;Download Header
Do
Sleep(250)
Until InetGetInfo($hDownload, 2)
InetClose($hDownload)
$GetSHA1ChecksumURL = FileRead(@TempDir & "\SHA1ChecksumURL")
FileClose($GetSHA1ChecksumURL)
FileDelete(@TempDir & "\SHA1ChecksumURL") ;Clean
$StringSHA1ChecksumURL = _splitInfo($GetSHA1ChecksumURL, "SHA1 Checksum\: ([^*]*?)What\'s this\?", 1)
$StringSHA1Checksum = _splitInfo($StringSHA1ChecksumURL, "\> ([^*]*?) \
That really sucks. I know the 480i trick makes VC games look better, but what you're saying is that there are no workarounds besides using an inferior composite cable? Sheesh. What a PITA it is to just run one bloody game. A bunch of bollocks.
Note 12:18AM 5/13/2012: It did strike me as odd by the fact that I played this particular game on my Wii using the physical disc, with the component cables.