Excellent!
Works great. Thanks for your continued dedication - you're the best!
...or winrar@sock99
use 7zip to unzip d2x packages
Thanks. Winrar worked fine. I usually use Total Commander's internal unpacker for zips & this is the first zip file it hasn't been able to open directly!?...or winrar@sock99
use 7zip to unzip d2x packages
It's no regular zip file, it's a lzma compressed one, usally used in 7z format.I usually use Total Commander's internal unpacker for zips & this is the first zip file it hasn't been able to open directly!?
eh ask XFlak.if the file is really a .7z file why name it .zip?
it only creates confusion
It's not working with both b8 r40 and r41?@daveboal
By the way with d2x cIOS v8+ there is some issues with some WiiWare savegame/gamedata creation (games freezes, take Cave Story for examaple). Tried with Mighty Channel and PostLoader3. (The above mentioned game works with cIOS v7 but not v8+)
Added the issue on http://code.google.c...es/detail?id=19
I don't think there has never been any emulator using the fat iso loading support provided by the cios.Also I think there are some emulators that loads ISO files, are you sure that removing the FAT ISO loading suport didn't affected these? I don't know myself they maybe do this by there own functions and not the cIOS. That's why I'm asking.
Yes, the same result with both (v8+).It's not working with both b8 r40 and r41?@daveboal
By the way with d2x cIOS v8+ there is some issues with some WiiWare savegame/gamedata creation (games freezes, take Cave Story for examaple). Tried with Mighty Channel and PostLoader3. (The above mentioned game works with cIOS v7 but not v8+)
Added the issue on http://code.google.c...es/detail?id=19
Let me know and I'll look into it asap.
hmm... if they work again with last neogamma it's not a cios issue I guess.It's easy, just use the tool from that time. In theory the reads from decrypted discs a little faster, but in exchange the data is closer to the inner edge, so it's slower at the same time. Anyways, NeoGamma should support them again.
d2x files on google code with .7z extension would break modmii support.if the file is really a .7z file why name it .zip?
it only creates confusion
hmm... if they work again with last neogamma it's not a cios issue I guess.It's easy, just use the tool from that time. In theory the reads from decrypted discs a little faster, but in exchange the data is closer to the inner edge, so it's slower at the same time. Anyways, NeoGamma should support them again.
[...]
eh ask XFlak.if the file is really a .7z file why name it .zip?
it only creates confusion
I could manually rename it with .7z before uploading it on google code but then I'm not sure modmii is able to unzip it.
This game works according to my testers, see http://code.google.com/p/d2x-cios/issues/detail?id=19Yes, the same result with both (v8+).It's not working with both b8 r40 and r41?@daveboal
By the way with d2x cIOS v8+ there is some issues with some WiiWare savegame/gamedata creation (games freezes, take Cave Story for examaple). Tried with Mighty Channel and PostLoader3. (The above mentioned game works with cIOS v7 but not v8+)
Added the issue on http://code.google.c...es/detail?id=19
Let me know and I'll look into it asap.