1. kingtut

    OP kingtut GBAtemp Maniac
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    I am happy to announce that I have been working on a brand new sonic the hedgehog fan game for a while now. As a gbatemp member, I am hoping this would be the first fan game developed entirely by gbatemp community. and since I have experience working with game studios in the past.

    The idea started out because I was hoping I can contribute more to the gbatemp community. but I am not familiar with hardware terms. So I decided to develop a game since I already have experience with game engines and production cycle of gaming.

    I am also porting this game to xbox one, so that it would be the first fan game being developed for consoles. I belief in giving you the choice to play the game on as many platforms as you have access to. and I would love other fan games doing the same in the near future.


    Screenshot: [​IMG]

    I wasn't planning to announce the game this early, but I had to for two reasons:

    1. I am currently looking for an artist to help with the game, but all the artists wanted to see the game in action before they can say yes (which is a fair point).

    2. I have decided to make this my entry gbatemp bounty 2017.

    Alright let's talk about the game:

    It is being developed using a heavily modified version of sonic realm engine (https://forums.sonicretro.org/index.php?showtopic=35309). Basically I took the engine, tweaked, optimized and updated it to the current version of unity. I also fixed glitches that were caused due to being an outdated project.

    here is the new features I added it to it:

    1. Widescreen support (16:9)

    2. Controller Support (both dpad and analog are supported)

    3. Fixed some collision glitches.

    4. Added a new level that is designed from scratch by me. (think of it as a simple tech demo, it is not representative of the final levels in the game)

    5. Game ported to pc, and xbox one.


    Features I am hoping to add:

    1. Tails and Knuckles playable ( already in development).

    2. new level mechanics that wouldn't feel intrusive to what makes sonic the hedgehog great.

    3. New bosses.

    4. New visual assets.

    5. More platforms?

    6. More controller features (vibration support).

    if you want to check it out here it is:

    https://mega.nz/#F!x3BFUJzA!5Nuysvxq5FxEcJCJ7Sgj6w


    Keep in mind that I have made this demo in two days, so if it has some glitches. please let me know about them. This game will always be impacted by your feedback.

    I am also still looking for an artist. please comment or pm me if you are interested.

    Credits to sonic realm developers.

    I hope you guys enjoy it, leave any feedback good or bad.

    I also wanted to point out that sonic realm revival is only tentative title, and will be changed for final game. If you feel that the demo is short or linear, keep in mind that most of the new mechanics are still in development. this is just a tech demo, to show the controls since they are important in every sonic the hedgehog game

    if you want to hear news about this weekly: follow us on twitter: https://twitter.com/KingtutGbatemp

    UPDATE:

    Here is the current team (will be updated based on new people):

    [email protected]: background artist.

    2. @ElijahZAwesome: Helping me with technical stuff for porting to new platforms.

    3. @wiired24: Helping me with the website for the game when it is created.

    4. Tyran Cordine: tilesets and obstacles artists.
     
    Last edited by kingtut, Sep 4, 2017
  2. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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    dmca :( (could that even happen?)
     
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  3. kingtut

    OP kingtut GBAtemp Maniac
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  4. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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  5. kingtut

    OP kingtut GBAtemp Maniac
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    I do not have accounts for those, do they allow you to upload without account
     
  6. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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    no, but they are alot better imo, you can always just use a throwaway email to sign up
     
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  7. kingtut

    OP kingtut GBAtemp Maniac
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    here is the new mega link, it contains both: https://mega.nz/fm/x3ImEQaT
     
  8. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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    that link doesnt seem to be working
     
  9. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend
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    GIMMIE GIMMIE GIMMIE! :toot:
     
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  10. kingtut

    OP kingtut GBAtemp Maniac
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    it works for me, did I make it private maybe? I am new to uploading using mega

    — Posts automatically merged - Please don't double post! —

    how about now: https://mega.nz/#F!NyoWGLrS!vUgfgWa2XT7BmL5Hm3BVVQ
     
  11. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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    yes that one works
     
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  12. kingtut

    OP kingtut GBAtemp Maniac
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    btw, I haven't received feedback about the pc version. so how is it going?
     
  13. kingtut

    OP kingtut GBAtemp Maniac
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    I am aware of the lives glitch (losing all of your lifes when entering the second level), and I am also aware of the platform not going back glitch. both glitches have been fixed and the patch will be uploaded here tomorrow, once I test the new build more
     
  14. DeoNaught

    DeoNaught I'm here to steal memes and break dreams
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    Google drive Is better in my opinion. no adds, direct download. just better really,
     
  15. kingtut

    OP kingtut GBAtemp Maniac
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    we have mega drive now. it has no ads and it is direct as well.
     
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  16. kingtut

    OP kingtut GBAtemp Maniac
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    updated the link everyone. The lives should be fixed now along with the platforms never stopping
     
  17. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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    maybe add some info on the controls in your post?
     
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  18. kingtut

    OP kingtut GBAtemp Maniac
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    it is just space for jump and wasd for movement. or A on xbox controller for jump.
     
  19. Sinon

    Sinon You can call me either Mike or Autumn
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    I'd like to help (Artist)
     
  20. Oleboy555

    Oleboy555 Wie dit leest is een zemmel
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    huh thats weird, space doesnt work for me in this new version and also in a previous version
     
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