Nintendo's new forms of AP are getting.. strange, don't you think? How does the ROM detect that it's a pirated copy anyway? And you think that once it DID detect it was a pirated ROM, then it would just stop the game from working at all rather than having a glitch-like problem occur (via Bowser's Inside Story, Chrono Trigger and now, the gear box). It just seems like a rather unorthodox way to go about things. I guess they are achieving their means - well.. for a few days anyway.
At least they seemed to get their message across with New Super Mario Bros. Wii the old fashioned way. The good ol' "fuck you, not playing this!" rather than "y cant i get past dis part?"
I'm just trying to understand the technology behind this. It.. somehow knows that it's a pirated game.. and then.. disabled a layer or something?