Hacking 3.0.0 mandatory?

cholaloula

Well-Known Member
OP
Newcomer
Joined
May 15, 2017
Messages
63
Trophies
0
Age
38
XP
352
Country
France
Hello everyone, I'm not very technical but try to follow news and I've got a question without answer for now. I watched the 34c3 speech (very interesting, funny, and informative by the way) and I,'m wondering...
If I have a 1.0.0 firmware no webkit access except puyo puyo jp version.
The smhax (pid 0...lol) is up to 3.0.0 and patched beyond, so...
If I understand well with 2.3.0 it should be OK, nope? Or has a new exploit been introduced in 3.0.0? Or maybe it's better for having the higher exploitable firmware?
Sorry if the answer is obvious or if for technical reasons answers can't be given but if my logic is good, there may not be a so big rush for pokken...^^
Anyway if someone of reswitched reads, or plutoo or any other participant for this great discoveries: CONGRATULATIONS!!!! Possibilities are awesome!
 
Last edited by cholaloula,

cholaloula

Well-Known Member
OP
Newcomer
Joined
May 15, 2017
Messages
63
Trophies
0
Age
38
XP
352
Country
France
OK...with mephisto you gave me a hint...
Answer is ROhan...

"With OS 3.0.0, Nintendo split the ldr:ro service away from the ldr sysmodule, in an attempt to limit the attack surface of the critical ldr."

3.0.0 is mandatory (for now) to run arbitrary code.

So if not on 1.0.0...upgrade to 3.0.0, stay on 3.0.0 ^^

At least it will be clear for others who might ask themselves that question :)
 
Last edited by cholaloula,

TiMeBoMb4u2

Well-Known Member
Member
Joined
Oct 25, 2008
Messages
1,550
Trophies
0
Location
Hyrule
XP
1,198
Country
United States
Straight from the mouth of "plutoo"... "Get on 3.0.0 - Stay on 3.0.0"

screencap.png
 
  • Like
Reactions: gnmmarechal

Lacius

Well-Known Member
Member
Joined
May 11, 2008
Messages
18,100
Trophies
3
XP
18,373
Country
United States
Stay on 1.0.0 if you can help it. There have been murmurings about an emuNAND solution for systems on 1.0.0.
 

cholaloula

Well-Known Member
OP
Newcomer
Joined
May 15, 2017
Messages
63
Trophies
0
Age
38
XP
352
Country
France
Resuming: 1.0.0 is just perfect for those who want the best from their switch, and 3.0.0 for arbitrary code with smhax.

I was just wondering if 2.3.0 (my case) could be fine, the answer is nope (at least from what we know or from what it's possible) due to Nintendo "mistake" but anyway, I'll wait and see in the future if a surprise comes for both 3.0.0 and lower firm.

Things are going incredibly fast and I could have never expected that! It's great to see such an organized scene, being updated almost on real time of the progresses, and all very documented if you have the patience for looking where you should.

As said I'm not a technical profile, just an electronic hobbyist, but seeing the evolution of that adventure really gives a lot of excitment (at least for me) about the hack research more than the results expected (warez, homebrew, saves, cheats, whatever).
 
Last edited by cholaloula,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1