Some GBA games don't use battery saves, a good example is Atomic Betty which uses passwords to keep progress.
The problem is, TWLMenu creates a save and causes GBARunner2 to go a bit crazy and refuses to boot the game. A prompt or a save type detection could probably fix that small annoyance
The problem is, TWLMenu creates a save and causes GBARunner2 to go a bit crazy and refuses to boot the game. A prompt or a save type detection could probably fix that small annoyance