You're welcomeThank-you sir! You are my main beta tester!
i'm proud of it ! I like beta testing. I'm a beta test myself
And again if somes forget thx for the great job
Last edited by Dougiejones,
You're welcomeThank-you sir! You are my main beta tester!
0.9.8r3 uploaded
There isn't really anything to verify I don't think.Damned faster than lightning
Didn't have the time to understand what the change log is. I need a coffee and i could call it a blind test
--------------------- MERGED ---------------------------
Simple UF2 v0.9.8r3 test done :
in testing...Flashed done. But omg what am i supposed to verifiy ? I mean how ? Sorry fo the stupid question
Till now tested :
- Hekate updated to 4.6svc right.
- Autochainload what's the concept plz ? Payload's counter increase after reboot ? Displayed right but too fast. Can't read.
BTW @mattytrog the Dotstar_Brightness option is very cool. Is it always possible to include it ?
- USB strap changed by my side the chip blinks when USB C cable plugged in.
- Modchip USB connection completely disabled at sleep = Console in sleep mode then USB plugged in screen light's on (Horizon).
The autochainload was already there (the payload.bin) I have just put a bit of text telling people to press vol- to enter menu. That's all.
The usb change I made, is nothing to do with the switch. It is the modchip.
I'd had a couple of complaints that usb transfers weren't working correctly.
However, I am confident it is nothing to do with Simple-UF2.
I have just made sure the usb on the chip is disabled at a low level when the chip isn't doing anything. Just to rule it out.
That's all.
I was going to leave the dotstar brightness feature in but I didn't want to confuse people when they see their chip fading to black then bright white. I might put it under the "master reset" code in next "release".
I keep trying to remember that people aren't as sad as me and they just want their chip to push the payload then forget the bloody thing.
Oh well...
of course!what are you doing to me matty!!!!!!!!!
my head hurts, i think its easier to install a trinket then to sort out the uf2 file and i fucked up the trinket install lol.
what file am i after for the newest hekate 4.6 svc. i want me some nintendo 64 action.
i see now you have changed up the mod install again now with straps and whips and kinky shit (Stop changing shit or im gonna be sending it back to you lol)
also as for the way mines wired, will you support it still or am i off to the shed to get my soldering iron out so i can bridge more shit together before i send it back to you hahaha.
if you have not done the latest hekate then hurry up, i demand my free fix now lol
cheers matty, your a legend for your hard work you put in mate.
It won`t be a problem at all.Hi, I am new to modchip and got a basic question, I have SysNand 7.0 and SX EmuNand 6.2, right now I am trying to fit a trinket m0 in with joycon strap, I know 7.0 is not supported by CFW yet, but if I only put one sx os payload for trinket to load and start emunand, will that be a problem with the current switchboot?
Thanks
It won`t be a problem at all.
Yes. All chips are coveredSo, the new usb strap change is only in the modchip code?
I have (as you maybe known) a rcmx86 modchip.
Yep. Will build a version without itHi again, is there any way to hide the "looking for payload" text?
Replace the battery. That's all you can do. Which dongles is itMy external dongle is working only when I connect external power. But it doesnt work with battery (3.3v 0,47F). Do you have any solution for that?
Replace the battery. That's all you can do. Which dongles is it
Your regulator? Thats all it can be unless its a passive component that has failed?Its a custom board. Im working on it. The weird part is, I already changed the battery, added batteries but didnt help.
No. Just flash the bin file.Reading that Generic NS-Atmosphere is supported, so to make it support this UF2, I'll need to use OpenOCD or Jlink to update it once?