I could never try that function, cause my GBAsp is brokenI have been catching up a bit with the past and DOSBox Wii's history, i started reading some of your thread...
Didn't ever heard about this. I am really curious to do it, just for the laughs. How is it done, just open any game with the GBA already attached? Is that specific version needed?
This is how it works:
I think that feature has been left on all the later Wiimpathy 'mod' releases, but I don't know about the official ScummVM. Unfortunately, I cannot try it.- Copy you text file in your game folder. The file must be called [yourgame].txt.
The name in brackets must be as it appears in scummvm.ini. For ex., King's Quest VI CD version
is detected as [kq6-cd]. The text file must be kq6-cd.txt.
It depends.. games with a simpler interface could work well, if the mouse handling was on par with ScummVM for example.While i wouldn't ever play RTS games with such an imprecise pointer as the Wiimote, is still find it pretty cool for those who want to use that option. Very nice finding! Maybe someday a minor update could occur that squeezes a bit more performance out of it without a dynarec, or even just some sync with SVN, like it was done years ago.
I also saw in some random russian forum some talk about a DOSBox Wii mod by Wiimpathy, but a quick google search did not gave much results. Have you used it, is it better than 1.7 or based on it?
Emulation talk is always interesting, to say the least.
Yes, an updated DosBox Wii would be really a dream.
I'm encountering more issues... for some reason, the virtual keyboard doesn't work with every game. It either doesn't work at all, or you'll be missing parts of what you typed (timing issues? but the games run perfect eg Veil of Darkness). Deleting written text is also impossible. So many games that could run decently are impossible to be actually played.
Everytime I seem to do some progress with Dosbox Wii, it punishes me throwing more issues at me. It's a nightmare!
Edit: the version that I'm using is exactly the latest version found on Wiibrew, modded by Wiimpathy which added the ability to set cycles, frameskip, and scaler, adding these buttons to the interface. Unfortunately there's a bug with it, if you change any value the scaler will be automatically be set to 'normal2x' instead of 'none', and everythig will start to be sluggish.
Last edited by Tetsuo Shima,