ROM Hack RELEASE Fire Emblem: Three Houses 60 FPS mod

masagrator

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Patch blocking nvnWindowSetPresentInterval locking FPS to 30.
Big shoutout to @MrComputerRevo for figuring out how NVN API is locking framerate.

Prerendered and not prerendered cutscenes, exploring, menu and fights looks fine.
It's compatible with versions:
1.0.0 and 1.0.1 - FireEmblemThreeHouses-60FPS.zip
1.0.2 - FireEmblemThreeHouses-60FPS-1.0.2.zip
1.1.0 - FireEmblemThreeHouses-60FPS-1.1.0.zip
1.1.1 - FireEmblemThreeHouses-60FPS-1.1.1.zip
1.2.0 - FireEmblemThreeHouses-60FPS-1.2.0.zip

Recommended OC settings:
Code:
handheld_charging_cpu=1224
handheld_charging_official_gpu=921
handheld_charging_gpu=768
handheld_charging_mem=1600

GPU on 768 is not enough to get ~60 FPS in more demanding battles.
Docked mode is not recommended.

Put exefs_patches folder to

Atmosphere
or
Reinx
or
sxos

And restart Switch.
 

Attachments

  • FireEmblemThreeHouses-60FPS.zip
    650 bytes · Views: 2,780
  • FireEmblemThreeHouses-60FPS-1.0.2.zip
    450 bytes · Views: 1,564
  • FireEmblemThreeHouses-60FPS-1.1.0.zip
    453 bytes · Views: 1,247
  • FireEmblemThreeHouses-60FPS-1.1.1.zip
    451 bytes · Views: 1,172
  • FireEmblemThreeHouses-60FPS-1.2.0.zip
    451 bytes · Views: 3,514
Last edited by masagrator,

Niko_of_Death

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Are you getting ~60FPS with 921/1224 with docked visuals or reversenx to handheld visuals? Docked does not feel like 60 to me.
 

masagrator

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Only handheld.

--------------------- MERGED ---------------------------

Always consider that 60 FPS mod is for handheld. If it's working with docked, then this is additional feat.
 

masagrator

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I would like to make my own patches like these, if you could release that source code that would be nice.
What source code? I'm disassembling game executable and trying to alternate it's functions manually. You're downloading not an app, this is Information for Atmosphere where and what it should change in game code.
 

hitodesu

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I can confirm this works while docked, which is perfect! Thank you, your contributions to the scene are innumerable and invaluable!
 
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MegaMagikarp

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Here's the patch ported to v1.0.2 for anyone interested.

Code:
@nsobid-19BA39BD3EE8131DE3EF55148CF0D590
# Fire Emblem: Three Houses
@flag offset_shift 0x100

// 60 fps patch
@enabled
00776EA4 07000014
 

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  • FireEmblemThreeHouses-60FPS-v102.zip
    645 bytes · Views: 579

kazuki_chan8

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Hmm will this work properly if using reverseNX to activate docked mode in handheld? Or should i better use flag mode reverseNX with this?
 

hitodesu

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Someone said it's fine to use with docked, but I think he just didn't play a fight with dozens of enemies.
Yeah I misinterpreted what you said. I thought you'd meant that it would flat out not be capable of going above 30 docked. Theres a slight fps boost during battles and stuff docked but not 60 for sure lol.
 

ColorBoyKent

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Only handheld.

--------------------- MERGED ---------------------------

Always consider that 60 FPS mod is for handheld. If it's working with docked, then this is additional feat.
i never go reply to reverse nx post do mods work with reverse nx or only handheld
 

TrixNiiSama

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I put the folder with the patches in the ReiNX one, overclock the switch (1700mhz CPU and 921mhz GPU) then launched the game, but there's no difference at all... Is there a thing to do to make it work ? I'm on 1.0.1 and put the right one into the folder.
 

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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!