It is not released yet, 0.7.2 is out on windows and linux.Thanks! Where can I find the NRO for 0.7.2?
It is not released yet, 0.7.2 is out on windows and linux.Thanks! Where can I find the NRO for 0.7.2?
No worries. I thought using the core melonDS versioning for the Switch port would reduce confusion, but I guess separate or the same there's always gonna be some confusionAh ok I see. Wasn't trying to whine or rush I thought it was released on switch. Thanks for letting me know! Thanks for your hard work Hydr8gon!
Good to know, I planned to do it sometime. While you're at it could you please replace this with a simple sleep call: https://github.com/Hydr8gon/melonDS/blob/master/src/switch/main.cpp#L661 ? It's literally burning away CPU cycles, which is esp. on an overclocked CPU not very smart. I profiled melonDS a bit and on lighter workloads the loop runs a few miliseconds per frame, just to.I'd also like to optimize the menus a bit before the next release.
Hey, that's awesome. Maybe hop in the melonDS IRC: irc.badnik.net #melondsGood to know, I planned to do it sometime. While you're at it could you please replace this with a simple sleep call: https://github.com/Hydr8gon/melonDS/blob/master/src/switch/main.cpp#L661 ? It's literally burning away CPU cycles, which is esp. on an overclocked CPU not very smart. I profiled melonDS a bit and on lighter workloads the loop runs a few miliseconds per frame, just to.
EDIT: also I'm currently trying to optimise melonDS a bit(I'm a novice in emulator dev, so don't expect anything fancy). Though I already had a first success in optimising the 2D renderer
I looked at your quickfix and this might have the side effect of making things run too slow, since kCodeCacheTiming is 5.
If you're interested in the changes from core melonDS, check here.-Updated to melonDS 0.7.2
-Removed temporary timing hack
-Optimized menus
-File browser now remembers the last folder you launched a ROM from
-Added ability to close/open lid from the in-game menu
-Added option to adjust audio volume
-Added microphone input (if you have a headset with a microphone connected) or white noise input
Hey @Hydr8gon Ive managed to encounter a big bug after updating to 0.7.2,
main menu after selecting a rom system completely freezes,
this bug didnt exist for me on 0.7.1, Im currently on fw 3.0.0 on real hardware
EDIT: Thanks for all the great work you @StapleButter put in
I tried the updates from the homebrew store as well as the one from gbaTemp and they both still caused a freeze. Any way we can help debug? Appreciate all your hard work and understand if you need a break!Really weird, but I couldn't reproduce any crashes. The only thing I can think of is that I somehow uploaded the wrong build, because there were originally crashes when I added mic input but I fixed them. Anyways, I put a new download up, if someone could redownload and let me know if the crashes are still there that would be great.
Ugh, that's annoying. It's gotta be the mic init that's causing it, but why isn't it happening for me? Just to be sure, and also so there's a 0.7.2 build that actually works, here's a build with the mic stuff disabled. The white noise option should still work, though. Let me know if it works.I tried the updates from the homebrew store as well as the one from gbaTemp and they both still caused a freeze. Any way we can help debug? Appreciate all your hard work and understand if you need a break!
Aye! That works! I left all the default settings except changed the audio input to white noise.Ugh, that's annoying. It's gotta be the mic init that's causing it, but why isn't it happening for me? Just to be sure, and also so there's a 0.7.2 build that actually works, here's a build with the mic stuff disabled. The white noise option should still work, though. Let me know if it works.
Aye! That works! I left all the default settings except changed the audio input to white noise.
However I don't have any audio. It didn't work on 0.7.1 either. Kinda weird.
Are you running SX OS or something else? I'm on Kosmos.Weird, I've had the original 0.7.2 installed since it was put up, and have had audio working with it and prior.
Are you running SX OS or something else? I'm on Kosmos.
I'm just using barebones atmosphere. I also only boot into it when I'm working on melonDS, lol. Kosmos uses atmosphere though, yeah? It should be the same. Really weird stuff. I'll have to figure something out before the next release. I've had problems with both audout and audin now, so I might have to just handle audio some other way if possible.Are you running SX OS or something else? I'm on Kosmos.