Denuvo's DRM technology for Nintendo Switch is now available in the Nintendo Developer Portal
This means that now developers working on Nintendo Switch titles or ports now have the accessibility and option to add Denuvo's anti-piracy protection, which they titled "Nintendo Switch Emulator Protection". Their goal is to disallow any new game release from running in Nintendo Switch emulators, although this remains yet to be seen and properly tested from the end-user perspective. It is currently unknown how they would check between an emulator and real-hardware, but we can be sure that the current emulator developers (be it Yuzu or Ryujinx) will catch unto it and go into details about it when they find a game that uses it.
Denuvo released a following statement regarding Nintendo Switch games that are released as multi-platform and their emulation on day one in comparison with other consoles/PC:
Even if a game is protected against piracy on its PC version, the version released on Nintendo Switch can be emulated from day one and played on PC, therefore bypassing the strong protections offered on the PC version. This can happen with any of the numerous games available on Nintendo Switch.
By blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period for monetization. The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.
Alongside this statement, Denuvo claims that "the technology integrates seamlessly into the build toolchain with no impact on the gaming experience", but given almost every release that uses it and comparisons in performance between before and after the removal of Denuvo's DRM from known games, it's doubtful that this will be the case. To close it up, the CEO of Irdeto, Doug Lowther, said the following:
Irdeto CEO said:As gamers, we know first-hand how piracy negatively affects the gaming industry. We’re thrilled to be part of the Nintendo Developers Portal, so that we can provide the latest technologies to help fight this issue for Nintendo Switch players and developers.
We witness an increasing need to protect against emulation on PC from game launch, our solution is a must have for publishers to monetize the games fairly on this platform and also not impact PC game sales.
Additionally, it remains to be seen just how this would affect gamer that don't connect their Nintendo Switch to the internet, or only use it for handheld gaming with no internet connection, given how the DRM is known to do its checks with a connection to the internet, as having a hybrid console this means that the system wouldn't always have an internet connection available.
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