Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

fiveighteen

Distractible Dabbler
Member
Joined
Jun 30, 2008
Messages
1,768
Trophies
2
XP
1,930
Country
United States
Hi Guys,

sorry to ask this question, but

What is the most recent and best version and where do I access it?
Please, if possible, supply also the self hosting files.
I read nearly the whole thread the past days, but it is quite confusing :/

Thanks for your help!!

Cheers

URBANsUNITED

Go look at the "Definitive Guide" that is a sticky at the top of this forum. It has all you need.

Full disclosure: I don't have the absolute newest Loadiine up yet since an update was pushed yesterday, but it appears the only updates were to "optimize the changes from merge" and "some convenience changes for developers" so it should work fine for game playing purposes for now. :)
 
  • Like
Reactions: URBANsUNITED

URBANsUNITED

Active Member
Newcomer
Joined
Oct 17, 2015
Messages
32
Trophies
0
Age
49
XP
364
Country
Germany

cfoordddd

Well-Known Member
Member
Joined
Jan 4, 2015
Messages
103
Trophies
0
XP
138
Country
hey guys, i remember someone was talking about what's the 02 folder or 03 folder with title.cert, title.tik, title.tmd for after using discu for the game.wud, i can't find where it was again. anyways is this has something to do with the update file?
 

Deathbot64

Well-Known Member
Member
Joined
Dec 15, 2014
Messages
336
Trophies
0
Age
31
XP
1,359
Country
Canada

dimok

Well-Known Member
Member
Joined
Jan 11, 2009
Messages
728
Trophies
3
XP
2,635
Country
United States
Hey guys. So I talked to @golden45 and we had a lot of information exchange and worked on some stuff and we will be working together from now on. So there is progress and there is some stuff to come soon enough.

We though of something with which you could help us debug the games. I commited an exception handler to the sources which prints out a catched exception to the screen. It includes information such as register states, a stack and a code dump. With this we can see exactly where a game crashes. So it really could be helpfull information to us. It does not work on every game as some games dont get to that point.
Now it would be really helpfull if you guys could run the games that you know that dont work (dont run the ones with rpl+rpx size too big of course) and see if you get an exception. If you do get a screen full of numbers than that is it. Please take a picture of that screen and upload it somewhere. Then give us this info and what game it is.

Here is compiled version of that commit:
http://www52.zippyshare.com/v/Q7Mootwv/file.html
 
Last edited by dimok,

ploggy

WAKA! WAKA!
Member
Joined
Aug 29, 2007
Messages
4,820
Trophies
2
XP
7,862
Country
United Kingdom
Hey guys. So I talked to @golden45 and we had a lot of information exchange and worked on some stuff and we will be working together from now on. So there is progress and there is some stuff to come soon enough.

We though of something with which you could help us debug the games. I commited an exception handler to the sources which prints out a catched exception to the screen. It includes information such as register states, a stack and a code dump. With this we can see exactly where a game crashes. So it really could be helpfull information to us. It does not work on every game as some games dont get to that point.
Now it would be really helpfull if you guys could run the games that you know that dont work (dont run the ones with rpl+rpx size too big of course) and see if you get an exception. If you do get a screen full of numbers than that is it. Please take a picture of that screen and upload it somewhere. Then give us this info and what game it is.

Here is compiled version of that commit:
http://www52.zippyshare.com/v/Q7Mootwv/file.html

When I run this loadiine I get black screen with http://ip address/fs532.elf ?
 

dimok

Well-Known Member
Member
Joined
Jan 11, 2009
Messages
728
Trophies
3
XP
2,635
Country
United States
that actually means you dont have the fs532.elf in your payload532.html path on your webserver

btw here is how the exceptions look like:


This is an exception I get when launching Kirby and the Rainbow Paintbrush the european version.
 
Last edited by dimok,

Skater4599

Well-Known Member
Member
Joined
May 29, 2008
Messages
965
Trophies
1
Location
United States
XP
1,554
Country
United States
Thanks dimok and golden45! You 2 working together I think sounds very beneficial for everyone!
I have not been self hosting for loadiine, I have been using @EclipseSin github, Does this new version require self hosting to get the dump screens? Or could it be hosted publicly and still get it? I'd like to help getting you guys info.
 

Onion_Knight

Well-Known Member
Member
Joined
Feb 6, 2014
Messages
878
Trophies
0
Age
45
XP
997
Country
Hey guys. So I talked to @golden45 and we had a lot of information exchange and worked on some stuff and we will be working together from now on. So there is progress and there is some stuff to come soon enough.

We though of something with which you could help us debug the games. I commited an exception handler to the sources which prints out a catched exception to the screen. It includes information such as register states, a stack and a code dump. With this we can see exactly where a game crashes. So it really could be helpfull information to us. It does not work on every game as some games dont get to that point.
Now it would be really helpfull if you guys could run the games that you know that dont work (dont run the ones with rpl+rpx size too big of course) and see if you get an exception. If you do get a screen full of numbers than that is it. Please take a picture of that screen and upload it somewhere. Then give us this info and what game it is.

Here is compiled version of that commit:
http://www52.zippyshare.com/v/Q7Mootwv/file.html

mario maker and wwhd don't dump anything to the screen, those are the two I've tested so far.

for those who don't know how to setup your self hosting to handle the elfs, use Python.

Python 2:

python -m SimpleHTTPServer

Python 3:

python -m http.server

you can specify an optional port number default is 8000.

make sure you run these in the directory your files are in.
 
Last edited by Onion_Knight,

Ardend

Well-Known Member
Newcomer
Joined
Aug 30, 2006
Messages
73
Trophies
0
XP
240
Country
United States
Out of curiosity, which version of Captain Toad is everyone getting to work? I finally got the loadiine thing going on my system, using the dimok link on eclipsesin's site, and Yoshi works great. But when I try Captain Toad I get a crash at the SSB splash screen. I'm using the EU version of Captain Toad (abstrakt dump to be exact). Any ideas? I did a quick search and saw someone else had a problem with Captain Toad as well, but they didn't mention which version they were using.....
 

Deathbot64

Well-Known Member
Member
Joined
Dec 15, 2014
Messages
336
Trophies
0
Age
31
XP
1,359
Country
Canada
Out of curiosity, which version of Captain Toad is everyone getting to work? I finally got the loadiine thing going on my system, using the dimok link on eclipsesin's site, and Yoshi works great. But when I try Captain Toad I get a crash at the SSB splash screen. I'm using the EU version of Captain Toad (abstrakt dump to be exact). Any ideas? I did a quick search and saw someone else had a problem with Captain Toad as well, but they didn't mention which version they were using.....
what region system?
 

Shuny

I'm in yr forum, reading yr postz
Member
Joined
Nov 15, 2006
Messages
1,038
Trophies
1
Age
32
Location
Somewhere in the world
Website
www.shunyweb.info
XP
755
Country
France
Hey guys. So I talked to @golden45 and we had a lot of information exchange and worked on some stuff and we will be working together from now on. So there is progress and there is some stuff to come soon enough.

We though of something with which you could help us debug the games. I commited an exception handler to the sources which prints out a catched exception to the screen. It includes information such as register states, a stack and a code dump. With this we can see exactly where a game crashes. So it really could be helpfull information to us. It does not work on every game as some games dont get to that point.
Now it would be really helpfull if you guys could run the games that you know that dont work (dont run the ones with rpl+rpx size too big of course) and see if you get an exception. If you do get a screen full of numbers than that is it. Please take a picture of that screen and upload it somewhere. Then give us this info and what game it is.

Here is compiled version of that commit:
http://www52.zippyshare.com/v/Q7Mootwv/file.html

Zelda Wind Waker does not seem to raise an exception :(
 

Ardend

Well-Known Member
Newcomer
Joined
Aug 30, 2006
Messages
73
Trophies
0
XP
240
Country
United States
with toad go into the content fold, go to localizeddata or something like that and change the EU at the start of all the titles to US
And that did the trick! Thanks Deathbot64! That is vey interesting, I wonder how many of the other games listed as not working could have some small thing like this being the only thing holding them back (those that aren't too big already that is).
 
Last edited by Ardend,

Deathbot64

Well-Known Member
Member
Joined
Dec 15, 2014
Messages
336
Trophies
0
Age
31
XP
1,359
Country
Canada
And that did the trick! Thanks Deathbot64! That is vey interesting, I wonder how many of the other games listed as not working could have some small thing like this being the only thing holding them back (those that aren't too big already that is).
Gald I could help, enjoy
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @Sonic Angel Knight, Is that SAK I see. :ninja:
  • BigOnYa @ BigOnYa:
    What a weird game
  • K3Nv2 @ K3Nv2:
    Yeah I wanted to see shards of the titanic
  • BigOnYa @ BigOnYa:
    I kept thinking jaws was gonna come up and attack
  • K3Nv2 @ K3Nv2:
    Jaws is on a diet
  • K3Nv2 @ K3Nv2:
    Damn power went out
  • BigOnYa @ BigOnYa:
    Ok xdqwerty, your little bro prob tripped On the cord and unplugged you
  • K3Nv2 @ K3Nv2:
    Ya I'm afraid of the dark hug me
  • BigOnYa @ BigOnYa:
    Grab and hold close your AncientBoi doll.
  • K3Nv2 @ K3Nv2:
    Damn didn't charge my external battery either
  • BigOnYa @ BigOnYa:
    Take the batteries out of your SuperStabber3000... Or is it gas powered?
  • K3Nv2 @ K3Nv2:
    I stole batteries from your black mamba
    +1
  • K3Nv2 @ K3Nv2:
    My frozen food better hold up for an hour I know that
  • BigOnYa @ BigOnYa:
    Or else gonna be a big lunch and dinner tomorrow.
  • BigOnYa @ BigOnYa:
    Did you pay your power bill? Or give all yo money to my wife, again.
  • K3Nv2 @ K3Nv2:
    Oh good the estimated time is the same exact time they just said
    +1
  • BigOnYa @ BigOnYa:
    Load up your pc and monitor, and head to a McDonalds dining room, they have free WiFi
  • K3Nv2 @ K3Nv2:
    Sir please watch your porn in the bathroom
    +1
  • BigOnYa @ BigOnYa:
    No sir we can not sell you anymore apple pies, after what you did with the last one.
  • K3Nv2 @ K3Nv2:
    We ran out
  • HiradeGirl @ HiradeGirl:
    for your life
    +1
  • K3Nv2 @ K3Nv2:
    My life has no value my fat ass is staying right here
    K3Nv2 @ K3Nv2: My life has no value my fat ass is staying right here