Hacking Nintendont

RCJayce

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Can somebody point me in the right direction to be able to get multiplayer working on Nintendont?

I know it was mentioned that some adapters work, but I want to know which adapter would be the best one to buy given I have 3 different controller layouts sitting at home...

- 2 Arsenal PS3 Wired Controllers (USB output)
- 2 Gamecube Controllers
- 2 Wii Classic Controllers

I need the names of the adapters that would work which each of these 3 configurations.

This would be a great help to me so thanks in advance.
For now, the Wii CC. No adapters, wireless gaming.
 

Maxbeta

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if your on a wiiu you can only use 3 players
2CC and one ps3 hid, why list gc controllers if your using a wiiu?


I am lost bro, didn't know. So...I don't need adapters if I am using a Classic Controllers for multiplayer? How do I even get them to work?

How new is the bluetooth feature?
 

pedro702

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I am lost bro, didn't know. So...I don't need adapters if I am using a Classic Controllers for multiplayer? How do I even get them to work?

How new is the bluetooth feature?
bt is 3 revs old all you need to do is sync the wiimotes with the console before booting nintendont when the game starts just press some button on the wiimote to sync them ingame preeety much like hid without controller ini.
 

Maxbeta

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Ok, first off I want to thank everybody for their help. Much appreciated fellas!

Secondly...is the latest rev still the download on the very first post?

Thirdly...I'm gonna have to go with the 2 Classic Controllers then...are all buttons already mapped for me?
 

duffmmann

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Ok, first off I want to thank everybody for their help. Much appreciated fellas!

Secondly...is the latest rev still the download on the very first post?

Thirdly...I'm gonna have to go with the 2 Classic Controllers then...are all buttons already mapped for me?


Yup, and they're mapped in the way you'd expect them to be. Only issue you may run into are the few games that utilize the analog triggers of the Gamecube, Classic Controller Pro and Wii U Pro controller can't yet utilize different degrees of holding down the triggers, the original Classic Controller however can. It seems likely a tweak for button combinations may pop up soon to adjust for the lack of analog triggers.
 

Maxbeta

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Sorry for the Double Post, but I just ran some tests...I ran ver. 2.151 ...not sure if that one supports bluetooth or not but I downloaded it about a week and a half ago.

I had my 2 Wiimotes synched with CCPs connected in the Nintendont app and upon starting the game I still got a message asking me to Plug controller in bottom rear USB port.

Do I need to delete controller.ini entirely from the root of the SD card or am I missing something else entirely?
 

Rob Blou

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I just need to replace the libfat.a file right?


Also, I am finally done with MOD inclusions in the latest Nintendont rev2.155

It has the following features:
1) Bluetooth controllers buttons re-mapping.
2) Rumble enabled for Bluetooth controllers.
3) UStealth Support.

One thing though, I cannot test the UStealth MOD, can someone please try it out and tell me if it works?

Nintendont r2.155 MOD - Button Swap+Rumble+UStealth:
https://www.dropbox.com/s/715w243ki6knzg3/boot.dol

Thx for doing this man :)
 

faku1810

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Sorry for the Double Post, but I just ran some tests...I ran ver. 2.151 ...not sure if that one supports bluetooth or not but I downloaded it about a week and a half ago.

I had my 2 Wiimotes synched with CCPs connected in the Nintendont app and upon starting the game I still got a message asking me to Plug controller in bottom rear USB port.

Do I need to delete controller.ini entirely from the root of the SD card or am I missing something else entirely?

BT was added on 2.153, latest atm is 2.155
 

pedro702

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Sorry for the Double Post, but I just ran some tests...I ran ver. 2.151 ...not sure if that one supports bluetooth or not but I downloaded it about a week and a half ago.

I had my 2 Wiimotes synched with CCPs connected in the Nintendont app and upon starting the game I still got a message asking me to Plug controller in bottom rear USB port.

Do I need to delete controller.ini entirely from the root of the SD card or am I missing something else entirely?
your missing 2.155 why are you sing 151 that one has no bt...
 

solidhit

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I'm using r155 on a wii with classic controller pro. These days I'm playing a lot of mario kart and I noticed that on rare occasions pressing the left analog stick to the left or to the right, seems to cause the game to think the stick is continuously pressed even if I release the stick. Moving the stick to a different direction resolves the problem. There is nothing wrong with the controller, I double checked with a second one I have as a backup.

It doesn't happen all the time, just once or twice in a race but those who play mario kart double dash at 150cc know that it can be enough to ruin your race.

Maybe I should put this on the nintendont page, just wondering if anyone else has noticed that...

EDIT: I mean the original (nintendo) classic controller pro.
 
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faku1810

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Quick question, not sure if anyone mentioned already using some kind of third party Classic Controller with nintendont... Should they work fine, and share the same button mapping as the official ones? I'm asking because it seems it's gonna be a pain to find at least one official CC around here (and i need two) so I might try buying a third party CC that'd be much cheaper and easier to find.

I'm using r155 on a wii with classic controller pro. These days I'm playing a lot of mario kart and I noticed that on rare occasions pressing the left analog stick to the left or to the right, seems to cause the game to think the stick is continuously pressed even if I release the stick. Moving the stick to a different direction resolves the problem. There is nothing wrong with the controller, I double checked with a second one I have as a backup.

It doesn't happen all the time, just once or twice in a race but those who play mario kart double dash at 150cc know that it can be enough to ruin your race.

Maybe I should put this on the nintendont page, just wondering if anyone else has noticed that...

FIX94 mentioned a few posts back that the bt controllers don't have a deadzone so that kind of issue can happen. He'll try to fix it when he can, but atm he wasn't sure on how to do it.
 

VinsCool

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Quick question, not sure if anyone mentioned already using some kind of third party Classic Controller with nintendont... Should they work fine, and share the same button mapping as the official ones? I'm asking because it seems it's gonna be a pain to find at least one official CC around here (and i need two) so I might try buying a third party CC that'd be much cheaper and easier to find.

Yes, most third party CC are mapped and works the same as the official ones.
 
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