This is the project I worked on for about a month, a Minecraft clone for 3DS named Craftus 3DS(the name is pretty stupid, I know). At it's current state it resembles 3DSCraft by smea(in some points it has more features, like e.g. the worldgen) except it lacks of saving and loading the world.
Currently it features infinite world generation, placing and breaking blocks and basic ambient occlusion. It runs on o3DS pretty smooth(45-60 fps) with 3D off, 3D halfes the framerate. The performance is almost completely GPU bound so there is still space for features like crafting.
I'm planning to release soon.
Screenshot:
you can find it on Github. An open source license follows with the first binary release.
https://github.com/RSDuck/Craftus3DS
The texturepack is Pixel Perfect by XSSheep, it is licensed under CC-BY-SA
EDIT: I added a new screenshot
Currently it features infinite world generation, placing and breaking blocks and basic ambient occlusion. It runs on o3DS pretty smooth(45-60 fps) with 3D off, 3D halfes the framerate. The performance is almost completely GPU bound so there is still space for features like crafting.
I'm planning to release soon.
Screenshot:
you can find it on Github. An open source license follows with the first binary release.
https://github.com/RSDuck/Craftus3DS
The texturepack is Pixel Perfect by XSSheep, it is licensed under CC-BY-SA
EDIT: I added a new screenshot
Last edited by catlover007,