1. Lilligant

    OP Lilligant GBAtemp Regular
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    Last edited by Lilligant, Sep 27, 2016
  2. Deleted User

    Deleted User Newbie

    Awesommmme!!
     
  3. Xiphiidae

    Xiphiidae
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    A wonderful idea! I'll be sure to let you know if I discover any bugs _b
     
  4. Salamencizer

    Salamencizer Cute Hot Whatever
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    Great job!
    Can someone build a CIA of this
     
  5. EventAssistant

    EventAssistant GBAtemp Advanced Fan
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    Nice work! Btw I found a bug: pressing 1 and then tan, numbers goes out from graphics.
     
  6. Lilligant

    OP Lilligant GBAtemp Regular
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    Yeah every 8th character the text goes to the left, that's likely a lib poblem though :/
     
  7. Chakratos

    Chakratos GBAtemp Fan
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    Maybe include Dec, Hex and Bin?
     
  8. EventAssistant

    EventAssistant GBAtemp Advanced Fan
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    maybe just print the text with sftd_draw_text instead of sftd_draw_text_wrap? I'm having issue with citro3d so I canìt try by myself right now but it should work.

    EDIT: solved, I'll make a pull request now!
     
    Last edited by EventAssistant, Sep 25, 2016
  9. Lilligant

    OP Lilligant GBAtemp Regular
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    I saw your request, but i'm making some other changes to the code too, thanks though :3

    V2 release is out!
     
    Last edited by Lilligant, Sep 25, 2016
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  10. Lilligant

    OP Lilligant GBAtemp Regular
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    Just conversion or operations with them? Good suggestion i'll look into it
     
  11. Chakratos

    Chakratos GBAtemp Fan
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    Best would be both^^
     
  12. Lilligant

    OP Lilligant GBAtemp Regular
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    Alrighty, i'll fix some trigonometric formulas and then i'll work on that
     
    Last edited by Lilligant, Sep 25, 2016
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  13. Asia81

    Asia81 GBAtemp Guru
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    yeah, a conversion between dec-hex hex-dec is very appreciated
     
  14. Conn0r

    Conn0r GBAtemp Fan
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    Do I bring my TI-89 to school or my 3ds?
     
  15. Lilligant

    OP Lilligant GBAtemp Regular
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    There's a bug that a negative number can't be used for any operation, i'll be fixing that today too
     
  16. Lilligant

    OP Lilligant GBAtemp Regular
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    Minus bug is solved, will be on v3 release,
    bin, hex and oct conversion functions will be on v4!

    v3 is now out!
     
    Last edited by Lilligant, Sep 26, 2016
  17. Pokem

    Pokem GBAtemp Maniac
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    I'm curious. What function does it have? Like, can it graph and stuff? Because I have a DSiWare that can do things similar to this
     
  18. Lilligant

    OP Lilligant GBAtemp Regular
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    Maybe in the future, who knows XD
    i'm adding bin, hex & oct functions today or tomorrow
     
  19. Lilligant

    OP Lilligant GBAtemp Regular
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    V4 is out with binary support
    • Operations made with binary numbers will always return as decimal (at least for now)
     
  20. Ryccardo

    Ryccardo watching Thames TV from London
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    Whichever has a better monochrome GB emulator, obviously...
     
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