Homebrew Wiisx doesn't recognise playstation controller adapter

ploder

Well-Known Member
OP
Newcomer
Joined
Jul 20, 2014
Messages
63
Trophies
0
Age
44
XP
149
Country
Is any version of Wiisx compatible with the Super Joy box Pro 5? I've tried plugging it in before and after boot and in both USB ports and it doesn't come up. Wiisx can see gamecube controller and Wii remote but not my official playstation controller. It's difficult to play games on gamecube or Wii controller, especially fighting games on those controllers' small d-pads. :(

[url=http://postimg.org/image/8nujqpwo9/][/URL]
http://www.amazon.com/Playstation-PSX-Converter-Ports-Super-2/dp/B001DU25UO/ref=sr_1_1/177-8189818-9994207?ie=UTF8&qid=1427562971&sr=8-1&keywords=super joy box pro 5

Here is the USB HID info from Windows device manager if it helps:
Super Joy Box 5 Pro
USB Human Interface Device
Hardware Ids
USB\Vid_6666&Pid_8804&Rev_0100
USB\Vid_6666&Pid_8804

Official Sony Playstation (PSX) controller
HID-compliant game controller
Hardware Ids
HID\Vid_6666&Pid_8804&Rev_0100
HID\Vid_6666&Pid_8804
HID_DEVICE_SYSTEM_GAME
HID_DEVICE_UP:0001_U:0004
HID_DEVICE
 

Cyan

GBATemp's lurking knight
Former Staff
Joined
Oct 27, 2002
Messages
23,746
Trophies
4
Age
46
Location
Engine room, learning
XP
15,665
Country
France
WiiSX is not compatible with USB controllers natively.
I think there is a modded version which adds PS3 Controller from USB (I don't have a link, sorry)
It would be possible to make a version with WiiUPro controller too, maybe even a version with Wireless PS3/PS4 controller.

But USB adapters are not possible without adding full HID support.
 
  • Like
Reactions: ploder

ploder

Well-Known Member
OP
Newcomer
Joined
Jul 20, 2014
Messages
63
Trophies
0
Age
44
XP
149
Country
WiiSX is not compatible with USB controllers natively.
I think there is a modded version which adds PS3 Controller from USB (I don't have a link, sorry)
It would be possible to make a version with WiiUPro controller too, maybe even a version with Wireless PS3/PS4 controller.

But USB adapters are not possible without adding full HID support.

I have seen the wiiupro version over at gcforever forum. It is based on mod 5, but sadly nothing for any usb adapters to allow real psx controllers.

How much work would it be to add full HID support? I don't know much about coding, but if someone could pick up a mod and develop it just a bit further...how would they go about learning how to do this?
 

Cyan

GBATemp's lurking knight
Former Staff
Joined
Oct 27, 2002
Messages
23,746
Trophies
4
Age
46
Location
Engine room, learning
XP
15,665
Country
France
it would be difficult for a complete beginner.
But if someone want to do it, he will have to see how Nintendont HID support is working (no need to re-invent a new controller setup format, it's better for cross-compatibility) and understand how the target homebrew is working to insert HID reading before the current controllers reading code.
Also, it will probably require that the homebrew runs on IOS58 (I don't know if all IOS/cIOS have HID support. I think but I'm not 100% sure)

Maybe you could ask to the developers who added and worked on HID for nintendont. (Howard/Fix94)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...