I would like to develop for a console suck as the Xbox 360, PS4, or Nintendo Wii. What do I need?
Console publishing is not included with Unity Pro - you will need a special Unity license for each platform on a per-title basis. First, you will need to be a registered developer with the console manufacturer or license holder, such as Microsoft, Sony or Nintendo. After you are registered and approved by the console manufacturer, you will need their devkit hardware and software tools. At that point you can purchase a console license from Unity Technologies for use on a per-title basis. Please use our contact form for more information.
i.e what ieatpixels said. You need to be a registered Dev, buy a Devkit, and purchase a console-specific Unity Licence.
So when you are making homebrew you use the regular dev process, ask nintendo a licence and publish it on the e-shop ???
It's like when you make a PC program, you ask microsoft to integrate it on windows...
If you're making homebrew with unity once the wii u will be hacked, you won't have to pay a licence if you don't sell anything and don't publish things on the e-shop...
Like others HOMEBREWS