The legend of Zelda: Breath of the Wild - Savegame editor

Discussion in 'Wii U - Hacking & Backup Loaders' started by marc_max, Mar 26, 2017.

  1. Neverbliss

    Neverbliss Member

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    Sep 18, 2018
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    After messing around with a few variables, I want to share my findings so others can enjoy it as well.
    This is only for the MASTER Editor, not the normal one.

    To enable these values you have to either tilt the box in the editor or input numbers to reflect the change...

    CurrentHart = Number of player heart pieces. (Each Heart consists of 4 pieces, so 12 pieces = 3 hearts. Which makes 120 pieces = 30 hearts.)
    CurrentMamo = Amount Mon Currency player has.
    CurrentRupee = Amount of Rupees player has.
    IsGet_Obj_Camera = Unlock Camera Rune
    IsGet_Obj_IceMaker = I'm not sure but I think this is the Ice rune.
    IsGet_Obj_Magnetglove = I'm not sure on this one either but I think is the magnesis rune.
    IsGet_Obj_Motorcycle = Unlock motorcycle (Master Zero) Rune
    IsGet_Obj_RemoteBombLv2 = Upgraded Bomb Rune (Has a plus sign and bombs have lower cooldown)
    IsGet_Obj_SheikPadLv2 = Upgraded SheikPad
    IsGet_Obj_SheikSensorLv2 = Upgraded Sheik Sensor
    IsGet_Obj_StopTimerLv2 = Upgraded Stasis Rune (Can use on enemies)
    PlayReport_PlayTime = Modify the playtime of the save file. I believe it is measured in seconds, which means values like 3600 = 1 hour of playtime.
    Open_AncientLabo = Unlock Akkala Lab fast travel point (You still have to light the oven if you want to use it. So it doesn't affect quest progression)
    Open_HatenoLabo =Unlock Hateno Lab fast travel point (You still have to light the oven if you want to use it. So it doesn't affect quest progression)
    Open_MasterSword_FullPower = Maxes out Master Sword to its DLC highest stat. (Blue glow, durability, beams, higher damage)
    WM_BloodyDay = (values between 1 and 0 to determine whether that day will have a bloodmoon)
    WM_NumberOfDays = Number of days passed in the game.
    Location_Dungeon000 up to Location_Dungeon136 = Enables location/fast travel points for Shrines on the map. (The value seem to be between 1-3 to enable the market and or the fast travel)
    Location_MapTower01 up to Location_MapTower15 = Enable location/fast travel for towers. ( My values seem to be between 1 to 5. Most values are 1 and 2, then 3 and then sometimes 5, but never 4, in my case)

    And last but not least, if someone knows how to effectively use the editors offline, please share it here. I'm interested in the BOTW editors and Hyrule Warriors editors mostly.
    Safekeeping, preservation etc. I really want to have them on my pc forever for offline use.

    Edit:
    If you want to enable the album and enable all pictures taken then you will want to tick the following boxes in the master editor:
    IsGet_Obj_PictureBook = This will enable the compendium in case is corrupted and you don't want to bother with the Hateno Lab quest to get the camera + album.
    IsRegisteredPictureBook_ = Tilt every box that starts like this. This is will enable the entry in the compendium if you happen to have pictures already taken for items.
    That's pretty much it. Once you tilt what you want, when you load your save you'll be able to use it.
    At this point the only things that are left that interest me is how to enable the one-hit obliterator.
     
    Last edited by Neverbliss, Nov 13, 2018 at 12:29 AM
  2. marc_max
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    marc_max GBAtemp Maniac

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    Jun 19, 2008
    You can download them here and use them offline.
    https://github.com/marcrobledo/savegame-editors/releases
    Let me know if it doesn't work for you.
     
    comput3rus3r likes this.
  3. Neverbliss

    Neverbliss Member

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    Sep 18, 2018
    United States
    Just for clarification. I'm supposed to open the index.html of the save editor I want to use, no? Because, yes, I open it like that, but when I have the save opened in either normal and master editor, for example, I can't add new items. Item icons don't load. Trying to save the modified save prompts the "Use this tool at your own risk. By using it, you are responsible of any data lost." but clicking on the button does nothing so it essentially lets me do nothing at all except open the interface like in the website and nothing else.
     
    comput3rus3r likes this.
  4. comput3rus3r

    comput3rus3r GBAtemp Addict

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    Aug 20, 2016
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    How do we use it? I downloaded source code file. Are we supposed to compile it?

    — Posts automatically merged - Please don't double post! —

    same here.
     
  5. marc_max
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    marc_max GBAtemp Maniac

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    Jun 19, 2008
    Which web browser are you using?
    Try with Firefox.

    Just open the index.html
     
  6. FunThomas

    FunThomas GBAtemp Advanced Fan

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    Jan 10, 2016
    Gambia, The
    here i can add items and the icons will be loaded, maybe you have some restriction or plugins that will block access to local files on hdd
     
  7. comput3rus3r

    comput3rus3r GBAtemp Addict

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    works with firefox. Chrome and Opera don't load the icons. I wonder why this is. Thank you sir. I will be donating soon :)
     
  8. Neverbliss

    Neverbliss Member

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    Sep 18, 2018
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    It does work with firefox apparently. Wish it did for Chrome but alas
    Thank you!
     
  9. marc_max
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    marc_max GBAtemp Maniac

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    Jun 19, 2008
    I'll try to fix it for the rest of browsers. But I can't promise anything at this time, sorry :-(
     
  10. Neverbliss

    Neverbliss Member

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    Sep 18, 2018
    United States
    At least trying is the least you can do. I don't hold you to a promise, so no pressure, haha.
    By the way, out of curiosity, since you also made a save editor for Hyrule Warriors, which is another game that interests me greatly. I was wondering what is the possibility you could make a compatible trainer for CEMU? Stuff like unlimited hp, special, magic gauges, etc. Is this reasonable within your possibilities? There's already one made for the Wii U but it isn't compatible for CEMU and the author doesn't know how to make it work either.
     
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