If I reverse the change that made Golden Sun 2 (apparently) slower, I reverse all of beta 12. For me, the slowdown is much more bearable, only crackling once every 55-90 seconds when the music is complex near the end and it's about to loop. The scene where ...Golden sun 2 became worse, it was better in beta 11...
The sound now has more crackles in it, it laggs more and the visual effects are less smooth.
Its like the beta 10 test build you gave me.
Cpu at 5, frameskip [-] keep up with the game
the island of Suhalla is torn apart from the continent after the first beacon is lit
Another possibility is that all of the statistics collection itself is causing the slowdown, so I will remove that once the betas are over. It will definitely help me before then, though.