If this comes to PC, I'll get it. Hopefully my little old netbook can handle it and if not I'll just have to get it on my droid until I get a new PS3
You could try out fangames such as Retro Sonic and Sonic Nexus (newer versions). They're running on Taxman's Retro Engine, which is what this version of Sonic CD is also running. It's not a sure scenario that you can run it, but a good indication. I'd imagine this Sonic CD version would have somewhat similar requirements at least. I had no issues running Taxman's game or the games using Retro Engine on an old ass Pentium III laptop @1ghz. I'm sure your netbook is far superior to that.
prove it, whats the size limit? & wouldn't n64 games be bigger than sega cd?
& i have sonic CD on Sonic gems collection for gamecube(which i play on wii) so i dont really need it.
but still would like to have that option tho.
It's well known that the file size limit for WiiWare games is 40 megabytes. Sonic CD on the Sega CD (Japanese soundtrack) is 181 megabytes. Simply put, it wouldn't fit without heavy modifications. For example, the soundtrack would likely have to be scrapped and replaced with a sequenced version (apparently the Wii version of Sonic 4 used a sequenced soundtrack unlike the other versions which used a streaming one). That would be plausible, but it would just sound like complete ass and require more effort than they're likely to put into it. But even then, the base ISO file not even including the soundtrack is still about 116 megabytes, i'm guessing due to the video files or something (perhaps even the past soundtrack, which is contained in the actual ISO and isn't split into separate sound files, not sure). So it's still somewhat of a problem.
Suffice to say, won't work. The 3DS on the other hand is another story. No such limitation. I'm not sure what the limit is, but it's at least around 200MB or bigger. Gameloft's Lets Golf 3D was larger than Sonic CD. But i guess it won't happen. Perhaps it would take too much effort for them to alter the game to support the 3D effect between background layers...
N64 games aren't big at all. And it should come as no surprise that a CD would hold more than an old N64 cartridge (this was before modern handhelds used flash based memory and before large cartridges were available or affordable). A CD can hold up to about 700MB. The largest N64 games i've ever seen are 64MB, i'm not aware of any notable ones that are on a larger size (if any at all). And there are only a very tiny amount of 64MB N64 games. Conker 64 and Resident Evil 2 both used 64MB cartridges. Most were on less than 32MB. There are no 64MB N64 games on the Virtual Console. Paper Mario is probably the largest game on the N64's VC at 40MB. And that places it right within that limit (they may have applied some compression as well).