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  1. lcleong

    lcleong GBAtemp Fan
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    is the patch will include the AP too? or we have to patch it with the AP patch 1st?
     
  2. MHaven

    MHaven Advanced Member
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    It will include the fix also.
     
  3. lcleong

    lcleong GBAtemp Fan
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    oh, great.. thanks and waiting for the first patch... [​IMG]
     
  4. elixirdream

    elixirdream GBAtemp Legend
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    alright [​IMG]
    wish to see your work soon [​IMG]
     
  5. syko5150

    syko5150 GBAtemp Syko!
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    o.O there's already a translation being worked on wow nice =D
     
  6. DarthNemesis

    DarthNemesis GBAtemp Maniac
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    Put together an inserter... it currently supports DNGC (.bin), DCPB (.scripb), and DMST (.mst) files. Let me know if you run into any other types.

    Download SagaTrans v0.3
     
  7. azerty1

    azerty1 GBAtemp Regular
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    gargh...beat me to it...you can have some screenshots, though.
    [​IMG]
    skipping lines...
    [​IMG]
    extending the textbox...
    [​IMG]

    maybe i should've posted this first then gone to sleep...good luck on the translation! I'm looking forward to see your work.
     
  8. psycoblaster

    psycoblaster Divine
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    Well yeah, Darth made you an inserter, but if you still need to know how the text files are set up, here is it is:
    mst:

    File header:
    uint magic stamp
    uint count
    loop for count:
    uint pointer

    Section header:
    uint subcount
    loop for subcount:
    uint subpointer
    uint length




    dngc:

    File Header:
    uint magic stamp
    uint count
    loop for count:
    uint pointer

    Section header:
    ushort length + 1
    text
    ushort padding (0x0000)
    ushort sublength + 1
    text
    ushort padding (0x0000)

    I'm currently working on a korean trans on this, so if you need any help, just ask [​IMG]
     
  9. MHaven

    MHaven Advanced Member
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    thanks Darth this will really be helpful [​IMG]

    Edit: There seems to be a problem. Darth i sent you a PM in crimson-nocturnal. Could you check it out if you have time.
     
  10. DarthNemesis

    DarthNemesis GBAtemp Maniac
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    Ok, added support for .msb files.
     
  11. neoxephon

    OP neoxephon GBAtemp Fan
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    We should have v0.1 (menu) Patch released later today or early tomorrow.

    We've gotten someone to do editing, but we are still in need of a translator fluent in the Japanese language.

    Check our website (linked to in first post) for v0.1 of our patch!
     
  12. Gahana

    Gahana Newbie
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    thanks!
     
  13. Mr.Mister

    Mr.Mister GBAtemp Regular
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    I was just looking to see if anyone has started a translation for this game and tada! You guys are godsends thank you, I will keep track of your progress. [​IMG]
     
  14. neoxephon

    OP neoxephon GBAtemp Fan
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    We really do still need a dedicated translator. DarthNemesis has been helping to translate some of the stuff, but he doesn't have the time to do all of it.
     
  15. DarkStriker

    DarkStriker GBAtemp's Kpop lover!
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    yay a full translation for final fantasy legend II :3 love that game [​IMG] good luck! this games rooooocks
     
  16. neoxephon

    OP neoxephon GBAtemp Fan
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    I have the entire dialogue between your father and then your mother at the beginning of the game translated. It's looking awesome. [​IMG]
     
  17. DS1

    DS1 伝説のサラリーマン
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    What does the script look like? What percentage is dialogue and what is the length of the average conversation? I can translate everything else pretty quickly, but when it comes to dialogue there can be a lot of colloquialisms that throw a wrench in the works. It all depends on whether you want to do a good job, or just get something out there. (everyone wants to do a good job, but you don't always have the resources)
     
  18. neoxephon

    OP neoxephon GBAtemp Fan
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    There is a small example from one of the spreadsheets.

    Sometimes, lines will be repeated multiple times, occasionally with small alterations. This is because there are different races and genders you can choose from for your main character. For example, the dialogue under [1] has 6 different lines, 5 of them identical and 1 slightly different.

    The translator is not expected to do a perfect job with the English version of the text. We have a editor with a college degree in literature and who has previously played SaGa 2. The translator simply must translate it to English and at least make it understandable for the editor.
     
  19. mrfatso

    mrfatso That guy!!
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    i been wondering about this for a while, so don take this as a rude guy asking stupid questions and annoying u guys? But isnt the script for the gameboy version the same as the nds version? so is there a way to extract the script for the GB version and edit it and mod it for the nds version?
     
  20. MHaven

    MHaven Advanced Member
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    If you go to our website you will find that it is not the same. Neo explains that after a certain point the game has a story of its own. If it was that tho it would be easy but it has more features and a new battle system using Threads of Destiny(Fate). You will see what it is when you play it. [​IMG]
     
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