THIS WAS NOT PORTED BY ME. IT WAS PORTED BY MX4W ON R/SWITCHAXING. original link
"I don't provide any support.
Only tested on 5.0.2. Latest libtransistor.
Don't get scared when the audio spikes right after loading a game. Only tested Super Mario World 2: Yoshi's Island
(I tested Super Mario World, it runs at full speed with no glitches as far as I can see.)
Stuff might work... or not.
Download (MEGA)
Download (Google Drive Mirror)
just in case you hate mega like me
Seems playable so far!"
Place ROMS anywhere on SD card, since RetroArch can browse through it.
5.0.2 is confirmed to be working, and I'm guessing all of 5.x works as well.
Bugs:
Saving doesn't work. Quick fix: Before you exit your game, make a save state. Load the state the next time you play. After around 20-30 seconds, your state will load and you'll be right where you left off. (Only tested on Super Mario World.)
Doesn't work on any 4.x firmware. (I'm guessing it's all of 4.x.)
"I don't provide any support.
Only tested on 5.0.2. Latest libtransistor.
Don't get scared when the audio spikes right after loading a game. Only tested Super Mario World 2: Yoshi's Island
(I tested Super Mario World, it runs at full speed with no glitches as far as I can see.)
Stuff might work... or not.
Download (MEGA)
Download (Google Drive Mirror)
just in case you hate mega like me
Seems playable so far!"
Place ROMS anywhere on SD card, since RetroArch can browse through it.
5.0.2 is confirmed to be working, and I'm guessing all of 5.x works as well.
Bugs:
Saving doesn't work. Quick fix: Before you exit your game, make a save state. Load the state the next time you play. After around 20-30 seconds, your state will load and you'll be right where you left off. (Only tested on Super Mario World.)
Doesn't work on any 4.x firmware. (I'm guessing it's all of 4.x.)
Last edited by GalaxyYT,