Yes but the gamecube needs to be renamed game.gcm isntead of game.iso and placed in the "Source_Files" folder before you run it The instructions are on the front page really. its pretty easy to use the script way.
So what happens if I just use nintendont's dol file instead? Does that mean everytime there's an update I have to repack it? I'm talking about doing it without using a gamecube game as base.Yes but the gamecube needs to be renamed game.gcm isntead of game.iso and placed in the "Source_Files" folder before you run it The instructions are on the front page really. its pretty easy to use the script way.
I guess I'll use Super Mario Sunshine as a base. Cheers!Yes. No reason to do that. Just let it use the forwarder. it sets autoboot or not and other functions direct .
I was asking about a forwarder and you told me to inject a gamecube game.As a base? you mean as your first one? lol What do you mean?
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You can creat just a forwarder if you want to do that. or you can inject a game so each vc channel will load its own game.
Last question, do I still need to use the script for this forwarder that ploggy made? Or can I install as is?Yeah @ploggy made that forwarder awhile ago. works great.
Thank you for helping me!No just install it.
after installed you dont need to touch it ever again just update your dol on the sd card and add your game.isos to your Sd card too, cant be easierThank you for helping me!
I've used Nintendont in the past, but thank you though. Looking forward to playing Super Mario Sunshine at 60 fps on my Wii U Gamepad!after installed you dont need to touch it ever again just update your dol on the sd card and add your game.isos to your Sd card too, cant be easier
That's awesome! You should try Conker.yeah guys playing banjo tooie with 1.21 ghs vs 728 mhz is just amazing, full speed and very smoothly you guys cant beleive it how well not64 now runs every game that had speed issues
Rename disc1 iso to game.gcm and disc2 iso to disc2.gcm and put them in the source folder.What if the gamecube game I want has disc1 & disc2? Is there a way to combine them so I can convert into a WUP installable format?
What if the gamecube game I want has disc1 & disc2? Is there a way to combine them so I can convert into a WUP installable format?
Thanks for the heads up
I might buy one this weekend, I was worried since Nintendo's site doesn't mention SDXC cards at all, only up to 32GB.
Will give GUIFormat a try for the 128GB card I get, will try to aim for Sandisk with Class 10 for better speed.
I'm sure he knows that, i use wii backup manager to fat32 format everything, it works great and i have never had a problem with it, I swear by it